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3 changes: 2 additions & 1 deletion build.bat
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,8 @@ set time=src\engine\time\time.c
set physics=src\engine\physics\physics.c
set array_list=src\engine\array_list\array_list.c
set entity=src\engine\entity\entity.c
set files=src\glad.c src\main.c src\engine\global.c %render% %io% %config% %input% %time% %physics% %array_list% %entity%
set animation=src\engine\animation\animation.c
set files=src\glad.c src\main.c src\engine\global.c %render% %io% %config% %input% %time% %physics% %array_list% %entity% %animation%
set libs=W:\lib\SDL2main.lib W:\lib\SDL2.lib

CL /Zi /I W:\include %files% /link %libs% /OUT:mygame.exe
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1 change: 0 additions & 1 deletion src/engine/entity.h
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,6 @@
#include <linmath.h>
#include "physics.h"
#include "types.h"
#include "render.h"

typedef struct entity {
usize body_id;
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