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A lightweight, universal software GPU written in Go. Renders triangles, rectangles, lines, images, videos, and procedural shaders entirely on the CPU. All rendering is driven by JSON scene descriptions, with no external GPU APIs required. Supports frame sequences, dashboards, charts, and fully customizable CPU shaders.
Frost-bit-star/softGPU
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A lightweight, universal software GPU written in Go. Renders triangles, rectangles, lines, images, videos, and procedural shaders entirely on the CPU. All rendering is driven by JSON scene descriptions, with no external GPU APIs required. Supports frame sequences, dashboards, charts, and fully customizable CPU shaders.
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