added a parameter to make it possible to get a gameobject from the pool and make it active in hierarchy later.#1
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sfariv wants to merge 4 commits intoGalvanicGames:masterfrom
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…nd making it active in hierarchy later.
updating extension methods to enable fetching inactive gameobjects from the pool.
wrong instance was used to invoke these 2 functions.
the release function is called on instances of the original poolable gameobject. that's why we should change `_numOfActiveObjs` of the original gameobject.
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