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Game Frame X Asset

License Version Unity Version Documentation

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Documentation · Quick Start · QQ Group: 467608841 / 233840761


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Project Overview

Game Frame X Asset is a Unity resource management package based on the GameFrameX framework, providing resource management functionality for easier and more efficient asset handling.

Asset Component - Provides resource-related interfaces.

Quick Start

Installation

Choose one of the following methods:

  1. Edit your Unity project's Packages/manifest.json and add the scopedRegistries section:

    {
      "scopedRegistries": [
        {
          "name": "GameFrameX",
          "url": "https://gameframex.upm.alianblank.uk",
          "scopes": [
            "com.gameframex"
          ]
        }
      ],
      "dependencies": {
        "com.gameframex.unity.asset": "3.0.1"
      }
    }

    scopes controls which packages are resolved through this registry. Only packages whose names start with com.gameframex will be fetched from it.

  2. Add to manifest.json dependencies:

    {
       "com.gameframex.unity.asset": "https://github.com/gameframex/com.gameframex.unity.asset.git"
    }
  3. Use Package Manager in Unity with Git URL: https://github.com/gameframex/com.gameframex.unity.asset.git

  4. Clone the repository into your Unity project's Packages directory. It will be loaded automatically.

Usage Examples

// Standard: via GameEntry (no dependency on com.gameframex.unity.entry)
var assetComponent = GameEntry.GetComponent<AssetComponent>();
assetComponent.LoadAsset("AssetPath");

Dependencies

  • com.gameframex.unity: GameFrameX core framework

Documentation & Resources

Community & Support

  • QQ Group: 467608841 / 233840761

Changelog

See Releases for changelog.

License

See LICENSE.md for license information.

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GameFrameX Unity Asset management component for efficient resource loading, hot-update support and unified asset lifecycle management

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