Update reference paths for new BepInEx distro. Simple project improvement.#1
Open
AzumattDev wants to merge 2 commits intoGoldenJude:masterfrom
Open
Update reference paths for new BepInEx distro. Simple project improvement.#1AzumattDev wants to merge 2 commits intoGoldenJude:masterfrom
AzumattDev wants to merge 2 commits intoGoldenJude:masterfrom
Conversation
…ompile with latest serversync and shader replacer that you were using at the time. All paths are now easily managed in the environment.props file.
Author
|
Version bump is in the code already as well as the .net version upgrade needed to eliminate some warnings. |
Author
|
Auto packaging addition will put your zips inside the project's Nexus/Thunderstore folders so you can just drag and drop after building the project |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
All you need is to recompile with latest serversync and shader replacer that you were using at the time. All paths are now easily managed in the environment.props file. Mod seemingly works if built against the latest version of the game.