Skip to content
Draft
Show file tree
Hide file tree
Changes from all commits
Commits
Show all changes
31 commits
Select commit Hold shift + click to select a range
4d9e028
add(Cointext): Initial commit of creating context objects for VR vs F…
JaXt0r May 17, 2024
8a86a1d
add(HVR,OXRClimbing): Added HVR to gitignore and added first context …
JaXt0r May 18, 2024
28fafe0
add(VRPlayer): Player controller is now dynamically loaded into Gener…
JaXt0r May 18, 2024
cc20bb3
add(HvrAdapter): Initial commit of adapter logic wrapped inside compi…
JaXt0r May 18, 2024
8081a23
fix(OXRMainMenuPlayer): Re-enabled OXR main menu player if used.
JaXt0r May 18, 2024
556392a
fix(HVRController): It's now working in main game with hands.
JaXt0r May 18, 2024
35169ab
activate(Lab): HVR now works in Lab to walk and run.
JaXt0r May 19, 2024
1dd8f76
HVR Fixes
piotrb92 May 20, 2024
180ef33
Update Lab.unity
piotrb92 May 20, 2024
a62a7c4
change(IInteractionAdapter): Moved certain adapters into one for sake…
JaXt0r May 20, 2024
9a08aaf
improve(LabItemTool): Removed unneccessary fields and moved OXR/HVR g…
JaXt0r May 20, 2024
60eab8d
candy(HVRREgister*): Files renamed.
JaXt0r May 20, 2024
4f34cc7
fix(Rain): Added rain to HVRPlayer (and dropped NPE for lookup during…
JaXt0r May 20, 2024
d48c98d
fix(GeneralSceneLoadedEvent): As the PlayerController is spawned at t…
JaXt0r May 20, 2024
36316e7
fixed ladder creation for HVR
piotrb92 May 20, 2024
8def97b
Merge branch 'main' into feature/modularization
Redreaper666 May 20, 2024
66c15eb
(Fix) Lab Items now spawn with textures
Redreaper666 May 20, 2024
c1f6600
doc(Modularization): Added Module documentation for VR controls and h…
JaXt0r May 21, 2024
bd440b2
doc(HVR): Links fixed and pragma explanation enhanced.
JaXt0r May 21, 2024
ebb0c84
replaced canvas and ui pointers registration scripts by HVR Player ma…
piotrb92 May 21, 2024
482e5a1
Merge branch 'feature/modularization' of https://github.com/GothicVRP…
piotrb92 May 21, 2024
48781d9
add(PrefabMerging): GameObjects from Prefabs are now merged with node…
JaXt0r May 22, 2024
2ac9d5f
add(HVRocMobContainer.prefab): Hard coded prefab lookup for now. Will…
JaXt0r May 22, 2024
bd091c5
fix(HVRPlayerManager): Compile time fix. Surrounded class by #IF HVR …
JaXt0r May 23, 2024
9df9cf9
Added Ground Texture to Lab and moved Chests down to the ground
Redreaper666 May 23, 2024
1df4f76
Added basic functionality to Chests. Inventory is disabled for now.
Redreaper666 May 23, 2024
471cd55
Merge branch 'main' into feature/modularization
Redreaper666 May 23, 2024
cac9390
Merge branch 'main' into feature/modularization
JaXt0r May 23, 2024
7d058d1
feat(AbstractMeshBuilder): Added capability to "reuse" Components fro…
JaXt0r May 23, 2024
95fefda
feat(PrefabCache): Lookup for prefabs is now (1) Context prefix, (2) …
JaXt0r May 23, 2024
0d8f9a0
fix(PrefabCache): oCMobInter is now dynamically loaded.
JaXt0r May 23, 2024
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
4 changes: 4 additions & 0 deletions .gitignore
Original file line number Diff line number Diff line change
Expand Up @@ -88,6 +88,10 @@ ProjectSettings/ShaderGraphSettings.asset
ProjectSettings/Packages/com.unity.testtools.codecoverage/Settings.json
Assets/XR/Settings/OpenXR Package Settings.asset

# Ignore paid assets from repository
Assets/HurricaneVR.meta
Assets/HurricaneVR/

# Do not commit local development settings
Assets/StreamingAssets/GameSettings.dev.json
Assets/StreamingAssets/GameSettings.dev.json.meta
3 changes: 3 additions & 0 deletions Assets/GVR-Flat-Adapter.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

3 changes: 3 additions & 0 deletions Assets/GVR-Flat-Adapter/Scripts.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

32 changes: 32 additions & 0 deletions Assets/GVR-Flat-Adapter/Scripts/FlatInteractionAdapter.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,32 @@
using System;
using GVR.Context.Controls;
using UnityEngine;
using UnityEngine.SceneManagement;

namespace GVR.Flat
{
public class FlatInteractionAdapter : IInteractionAdapter
{
private const string CONTEXT_NAME = "Flat";

public string GetContextName()
{
return CONTEXT_NAME;
}

public GameObject CreatePlayerController(Scene scene)
{
throw new NotImplementedException();
}

public void AddClimbingComponent(GameObject go)
{
throw new NotImplementedException();
}

public void AddItemComponent(GameObject go, bool isLab = false)
{
throw new NotImplementedException();
}
}
}

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

3 changes: 3 additions & 0 deletions Assets/GVR-HVR-Adapter.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

8 changes: 8 additions & 0 deletions Assets/GVR-HVR-Adapter/Resources.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

8 changes: 8 additions & 0 deletions Assets/GVR-HVR-Adapter/Resources/HVR.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

8 changes: 8 additions & 0 deletions Assets/GVR-HVR-Adapter/Resources/HVR/Prefabs.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Loading