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AdventureCraft Mod - B1.7.3

Quick Start

Build the mod:

.\build.ps1

This will:

  1. Extract vanilla Minecraft B1.7.3 classes
  2. Compile all AC_*.java mod files
  3. Package everything into adventurecraft-mod.jar

Run the game:

.\run.ps1

Project Structure

  • src-ac/ - AdventureCraft mod source code (all AC_*.java files)
  • lib/ - Required libraries:
    • lwjgl-2.9.4-nightly-20150209.jar (graphics)
    • lwjgl_util-2.9.4-nightly-20150209.jar (graphics utilities)
    • SoundSystem.jar (audio)
    • rhino-1.7.14.jar (JavaScript engine)
    • minecraft.jar (vanilla Minecraft B1.7.3)
  • natives/ - Native libraries (lwjgl.dll, OpenAL64.dll, etc.)
  • bin/ - Compiled classes (created during build)

Editing the Mod

  1. Edit any file in src-ac/net/minecraft/src/AC_*.java
  2. Run .\build.ps1 to recompile
  3. Run .\run.ps1 to test

Troubleshooting

"Cannot find or load main class..."

  • Run build.ps1 first

"ClassNotFoundException: ..."

  • Make sure all lib/*.jar files exist
  • Check that natives/ folder has the DLL files

"UnsatisfiedLinkError" on startup

  • Verify natives/lwjgl.dll and natives/OpenAL64.dll exist

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