fix: improve text readability across the game#182
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JesseRWeigel merged 1 commit intomainfrom Mar 18, 2026
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- Success message: bright green with dark text shadow and semi-transparent backdrop pill - Error/hint colors: warm yellow instead of hard-to-read red - Add missing hint bubble UI: shows encouragement on attempt 1, specific math hint on attempt 2, correct answer on attempt 3 (orange bubble for hints, green for answer reveal) - Level select world headers: add dark backdrop for readability over busy backgrounds, stronger text shadow - All message text is bold with text shadow for contrast - High contrast variants updated to match Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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Summary
Changes
src/App.tsx— hint bubble rendering, improved message styles, hint bubble stylessrc/components/LevelSelect.tsx— world header backdropTest plan
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