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ArknightsSpriteMatting

Auto process matting of sprite assets from Arknights such as avatars and portraits.

自动抠图处理明日方舟中诸如头像和立绘的 Sprite 素材。

How to Use 如何使用

  1. Export all Texture2D files with AssetStudio.

    使用 AssetStudio 导出所有的 Texture2D 文件。

    Export all Texture2D files with AssetStudio

  2. Rename the exported Texture2D files to the corresponding PathID.

    将导出的 Texture2D 文件重命名为其对应的 PathID

    Rename the exported Texture2D files to the corresponding PathID

    Hint: In AssetStudio, you can copy the PathID of a file by selecting the file and right-click on its PathID.

    提示:在 AssetStudio 中,选中一个文件并在其 PathID 上右键即可复制其 PathID

    Select the file and right click on its PathID can copy the PathID

  3. Select the Sprite files you want in AssetStudio and export to Dump files with the Menu Item Export -> Dump -> Selected assets.

    AssetStudio 中选中你需要的 Sprite 文件并在菜单栏中选择 Export -> Dump -> Selected assets 来导出 转储 文件。

    Export selected Sprite files to Dump

  4. Run the executable file downloaded from Releases. After selecting Texture2D Directory, Sprite Dump Directory, Output Directory and several configuration items, click the Confirm button and wait for the processing to complete.

    运行从 Releases 中下载的可执行文件。选择 Texture2D 目录Sprite 转储目录导出目录以及几个配置项后,点击确认按钮等待处理完成。

    Selecting Texture2D Directory, Sprite Dump Directory and Output Directory Processing Processing complete

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Auto process matting of sprite assets from Arknights such as avatars and portraits.

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