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refactor: unify agent and mcp attack loops behind one attack runner #152
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,225 @@ | ||
| // Browser-safe agent AttackDriver — no Node-only imports. | ||
| // Fills the AttackDriver holes for agent/chatbot attacks; runAttack owns the loop. | ||
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| import type { LanguageModel } from "ai"; | ||
| import { generateNextAdaptiveTurn } from "../generate/generateNextTurn.js"; | ||
| import type { AttackPattern } from "../evaluators/parseEvaluator.js"; | ||
| import { judgeResponse } from "../evaluators/judge.js"; | ||
| import { errorJudge } from "../lib/judgeTypes.js"; | ||
| import type { JudgeObservabilityContext } from "../evaluators/judge.js"; | ||
| import { isTargetError } from "../targets/agentTarget.js"; | ||
| import type { AgentTarget } from "../targets/agentTarget.js"; | ||
| import { newOtelTraceId } from "../lib/tracePropagation.js"; | ||
| import { randomUUID } from "../lib/random.js"; | ||
| import { getAdapter } from "../telemetry/adapter.js"; | ||
| import { log } from "../lib/logger.js"; | ||
| import type { AgentAttackSpec, AttackResult, AgentTurnRecord } from "./types.js"; | ||
| import type { TelemetryConfig } from "../config/types.js"; | ||
| import type { UnifiedTargetConfig } from "./types.js"; | ||
| import { ConversationHistory } from "./conversationHistory.js"; | ||
| import type { AttackDriver } from "./attackRunner.js"; | ||
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| export interface AgentAttackContext { | ||
| targetConfig?: UnifiedTargetConfig; | ||
| telemetry?: TelemetryConfig; | ||
| /** Prior conversation turns to seed the history (used for resume). */ | ||
| initialHistory?: { role: "user" | "assistant"; content: string }[]; | ||
| } | ||
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| /** | ||
| * Drives one agent attack: build a prompt (seed on turn 1, else an adaptive | ||
| * follow-up), send it, record the turn, stop on a target error, and judge the | ||
| * whole transcript once at the end. | ||
| */ | ||
| export class AgentAttackDriver implements AttackDriver<string, string> { | ||
| readonly startTurn: number; | ||
| readonly totalTurns: number; | ||
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| private readonly turns: AgentTurnRecord[] = []; | ||
| private readonly history: ConversationHistory; | ||
| // Previous turn's technique, threaded into the next turn's user-block as | ||
| // PREVIOUS_TECHNIQUE. Undefined on turn 1 and on the first turn of a resumed | ||
| // run (no prior technique yet), so the refusal-pivot rule (STEP 5) skips there. | ||
| private previousTechnique: string | undefined; | ||
| private finalPrompt: string; | ||
| private finalResponse = ""; | ||
| private readonly propagation: TelemetryConfig["propagation"]; | ||
| private readonly attackTraceId: string | undefined; | ||
| // One sessionId per attack — every turn reuses it so a stateful agent under | ||
| // test can thread its own chat history across turns. | ||
| private readonly attackSessionId = randomUUID(); | ||
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| constructor( | ||
| private readonly attack: AgentAttackSpec, | ||
| private readonly attackModel: LanguageModel, | ||
| private readonly judgeModel: LanguageModel, | ||
| private readonly attackIndex: string, | ||
| private readonly patterns: AttackPattern[], | ||
| private readonly target: AgentTarget, | ||
| private readonly context?: AgentAttackContext | ||
| ) { | ||
| this.history = new ConversationHistory(context?.initialHistory); | ||
| this.finalPrompt = attack.prompt ?? ""; | ||
| // For resume: if we already have a completed turn, seed finalPrompt/Response from it. | ||
| if (this.history.turnCount >= 1) { | ||
| this.finalPrompt = this.history.lastUser(); | ||
| this.finalResponse = this.history.lastAssistant(); | ||
| } | ||
| // Resume: seed turns already in the transcript so the result reports the | ||
| // full conversation, not just turns run after resume. | ||
| const seeded = this.history.messages; | ||
| for (let i = 0; i + 1 < seeded.length; i += 2) { | ||
| if (seeded[i].role === "user" && seeded[i + 1].role === "assistant") { | ||
| this.turns.push({ | ||
| kind: "agent", | ||
| turnIndex: this.turns.length + 1, | ||
| prompt: seeded[i].content, | ||
| response: seeded[i + 1].content, | ||
| }); | ||
| } | ||
| } | ||
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| this.propagation = context?.telemetry?.propagation; | ||
| const hasPropagation = | ||
| Boolean(this.propagation?.headers && Object.keys(this.propagation.headers).length > 0) || | ||
| Boolean(this.propagation?.traceIdBodyField?.trim()); | ||
| this.attackTraceId = | ||
| hasPropagation && (this.propagation?.traceIdStrategy ?? "per-attack") === "per-attack" | ||
| ? newOtelTraceId() | ||
| : undefined; | ||
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| this.startTurn = this.history.turnCount + 1; | ||
| this.totalTurns = attack.turns; | ||
| } | ||
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| async buildTurn(turnNo: number): Promise<string> { | ||
| // Comprehensive mode seeds attack.prompt → turn 1 uses it verbatim. Adaptive | ||
| // mode sets attack.prompt = "" → generateNextAdaptiveTurn picks the opening. | ||
| if (turnNo === 1 && this.attack.prompt) { | ||
| return this.finalPrompt; | ||
| } | ||
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| const result = await generateNextAdaptiveTurn({ | ||
| history: this.history.messages, | ||
| attack: this.attack, | ||
| patterns: this.patterns, | ||
| target: this.context?.targetConfig ?? { | ||
| kind: "agent", | ||
| name: "", | ||
| description: "", | ||
| type: "http-endpoint", | ||
| }, | ||
| model: this.attackModel, | ||
| currentTurn: turnNo, | ||
| maxTurns: this.attack.turns, | ||
| attackObjective: this.attack.attackObjective, | ||
| businessUseCase: this.attack.businessUseCase, | ||
| siteSnapshot: this.attack.siteSnapshot, | ||
| maxLength: this.attack.maxMessageLength, | ||
| traceContext: this.attack.traceContext, | ||
| previousTechnique: this.previousTechnique, | ||
| upstreamSessions: this.attack.upstreamSessions, | ||
| }); | ||
| this.previousTechnique = result.technique; | ||
| log.dim( | ||
| `[attacker] turn=${turnNo}/${this.attack.turns} technique=${result.technique ?? "unknown"} hook=${ | ||
| result.lastReplyHook?.slice(0, 60) ?? "-" | ||
| }` | ||
| ); | ||
| return result.message; | ||
| } | ||
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| async execute(prompt: string): Promise<string> { | ||
| return this.target.send(prompt, { | ||
| sessionId: this.attackSessionId, | ||
| history: this.history.messages, | ||
| propagation: this.propagation, | ||
| attackTraceId: this.attackTraceId, | ||
| attackIndex: Number.isFinite(Number(this.attackIndex)) ? Number(this.attackIndex) : undefined, | ||
| }); | ||
| } | ||
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| record(turnNo: number, prompt: string, response: string): void { | ||
| this.history.push(prompt, response); | ||
| this.finalPrompt = prompt; | ||
| this.finalResponse = response; | ||
| this.turns.push({ kind: "agent", turnIndex: turnNo, prompt, response }); | ||
| } | ||
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| async shouldEarlyStop(_turnNo: number, _prompt: string, response: string): Promise<boolean> { | ||
| return isTargetError(response); | ||
| } | ||
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| async finalize(): Promise<AttackResult> { | ||
| await this.target.close(); | ||
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| const finalJudge = | ||
| this.turns.length === 0 | ||
| ? errorJudge("no turns completed") | ||
|
coderabbitai[bot] marked this conversation as resolved.
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| : isTargetError(this.finalResponse) | ||
| ? errorJudge(this.finalResponse) | ||
| : await judgeResponse( | ||
| { | ||
| id: this.attack.evaluatorId, | ||
| name: this.attack.evaluatorName, | ||
| severity: this.attack.severity, | ||
| standards: this.attack.standards, | ||
| description: this.attack.description ?? "", | ||
| passCriteria: this.attack.passCriteria, | ||
| failCriteria: this.attack.failCriteria, | ||
| patterns: [], | ||
| }, | ||
| this.finalPrompt, | ||
| this.finalResponse, | ||
| this.judgeModel, | ||
| await buildJudgeObservability( | ||
| this.context?.telemetry, | ||
| this.attackTraceId, | ||
| this.finalResponse | ||
| ), | ||
| this.history.size > 2 ? this.history.messages : undefined, | ||
| { patternName: this.attack.patternName, judgeHint: this.attack.judgeHint }, | ||
| this.attack.upstreamSessions | ||
| ); | ||
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| return { | ||
| kind: "agent", | ||
| attackId: this.attack.id, | ||
| evaluatorId: this.attack.evaluatorId, | ||
| patternName: this.attack.patternName, | ||
| prompt: this.finalPrompt, | ||
| response: this.finalResponse, | ||
| judge: finalJudge, | ||
| turns: this.turns.length > 1 ? this.turns : undefined, | ||
| }; | ||
| } | ||
| } | ||
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| async function buildJudgeObservability( | ||
| telemetry: TelemetryConfig | undefined, | ||
| attackTraceId: string | undefined, | ||
| finalResponse: string | ||
| ): Promise<JudgeObservabilityContext | undefined> { | ||
| if (!telemetry || !attackTraceId) return undefined; | ||
| const obs: JudgeObservabilityContext = { propagatedTraceId: attackTraceId }; | ||
| const adapter = getAdapter(telemetry.provider); | ||
| if (adapter && telemetry.enrichJudgeFromTrace && !isTargetError(finalResponse)) { | ||
| log.info(` → fetching ${telemetry.provider} trace for judge...`); | ||
| const traceJson = | ||
| (await adapter.fetchTraceForJudge(telemetry, attackTraceId, { | ||
| // Budget defaults sized for the completeness poll (wait for the final turn | ||
| // to ingest): ~1s + 7×1.5s ≈ 11.5s cap before returning best-effort. | ||
| initialDelayMs: telemetry.traceFetchInitialDelayMs ?? 1000, | ||
| maxAttempts: telemetry.traceFetchMaxAttempts ?? 8, | ||
| retryDelayMs: telemetry.traceFetchRetryDelayMs ?? 1500, | ||
| maxChars: telemetry.enrichJudgeTraceJsonMaxChars ?? 40_000, | ||
| // Completeness signal: the trace is "done" once this final turn's | ||
| // response has been ingested, not the instant any span appears. | ||
| expectedResponse: finalResponse, | ||
| })) ?? undefined; | ||
| if (traceJson) obs.traceJson = traceJson; | ||
| const ok = traceJson && !traceJson.startsWith("["); | ||
| log.info(` → trace ${ok ? "fetched ✓" : "not found ✗"}`); | ||
| } | ||
| return obs; | ||
| } | ||
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,45 @@ | ||
| import type { AttackResult } from "./types.js"; | ||
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| /** | ||
| * Per-kind strategy for one attack. Agent and MCP attacks share a control flow — | ||
| * loop over turns, build an input, execute it against the target, record the | ||
| * result, optionally stop early, then judge once and assemble a result — but | ||
| * differ in every step. A driver fills those holes; {@link runAttack} owns the | ||
| * order so the two kinds can't drift (the duplication the review flagged). | ||
| * | ||
| * `TInput` is what a turn sends (an agent prompt, an MCP tool call); `TOutput` is | ||
| * what the target returns (a response string, a tool response + error). | ||
| */ | ||
| export interface AttackDriver<TInput, TOutput> { | ||
| /** First turn to run (1, or later when resuming a partial transcript). */ | ||
| readonly startTurn: number; | ||
| /** Last turn to run, inclusive. */ | ||
| readonly totalTurns: number; | ||
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| /** Build the input for one turn (seed, or an adaptively-generated follow-up). */ | ||
| buildTurn(turnNo: number): Promise<TInput>; | ||
| /** Send the input to the target and return its output. */ | ||
| execute(input: TInput): Promise<TOutput>; | ||
| /** Record the completed turn (append to the transcript / turn list). */ | ||
| record(turnNo: number, input: TInput, output: TOutput): void; | ||
| /** Whether to stop after this turn — may run a mid-attack judge check. */ | ||
| shouldEarlyStop(turnNo: number, input: TInput, output: TOutput): Promise<boolean>; | ||
| /** Judge the completed attack and assemble its result. */ | ||
| finalize(): Promise<AttackResult>; | ||
| } | ||
|
coderabbitai[bot] marked this conversation as resolved.
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| /** | ||
| * Template Method for running one attack: the invariant skeleton every attack | ||
| * kind shares. The `driver` supplies the kind-specific behavior. | ||
| */ | ||
| export async function runAttack<TInput, TOutput>( | ||
| driver: AttackDriver<TInput, TOutput> | ||
| ): Promise<AttackResult> { | ||
| for (let turnNo = driver.startTurn; turnNo <= driver.totalTurns; turnNo++) { | ||
| const input = await driver.buildTurn(turnNo); | ||
| const output = await driver.execute(input); | ||
| driver.record(turnNo, input, output); | ||
| if (await driver.shouldEarlyStop(turnNo, input, output)) break; | ||
| } | ||
| return driver.finalize(); | ||
| } | ||
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