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2 changes: 1 addition & 1 deletion README.md
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
# oneheim

A detailled roguelike in console.
A detailed roguelike in console.

Explore the region :

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60 changes: 58 additions & 2 deletions Roguelike.Core.Tests/Game/Collectables/TreasureSelectorTests.cs
Original file line number Diff line number Diff line change
@@ -1,7 +1,12 @@
using Roguelike.Core.Configuration;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using Roguelike.Core.Configuration;
using Roguelike.Core.Game.Characters.Enemies;
using Roguelike.Core.Game.Characters.Players;
using Roguelike.Core.Game.Collectables;
using Roguelike.Core.Game.Collectables.Items;
using Roguelike.Core.Game.Levels;
using Roguelike.Core.Tests.Fakes;

namespace Roguelike.Core.Tests.Game.Collectables;
Expand Down Expand Up @@ -104,11 +109,62 @@ public void GenerateBonusChoices_AddsDominantStatFocus_AndRespectsFilters()
Assert.IsTrue(choices.Count <= 3);
hasStrength = choices.Any(t => t.Type == BonusType.Strength);
}

Assert.IsTrue(hasStrength, "Dominant Strength should lead to a Strength-focused bonus being added.");
}


[TestMethod]
public void EnsureItemPoolInitialization_ExcludesEnemySpecificItems()
{
var forcedEnemyTypes = new[] { EnemyType.Undead, EnemyType.Wild, EnemyType.Outlaws, EnemyType.Cultist };
var originalEnemyTypes = LevelManager.EnemyTypes.ToList();

var poolField = typeof(TreasureSelector).GetField("_selectedItemPool", BindingFlags.Static | BindingFlags.NonPublic);
Assert.IsNotNull(poolField, "Expected TreasureSelector to expose _selectedItemPool field.");

var originalPoolReference = (List<ItemId>)poolField!.GetValue(null)!;
var originalPoolSnapshot = originalPoolReference.ToList();

var ensureMethod = typeof(TreasureSelector).GetMethod("EnsureItemPoolInitialized", BindingFlags.Static | BindingFlags.NonPublic);
Assert.IsNotNull(ensureMethod, "EnsureItemPoolInitialized should exist.");

try
{
LevelManager.EnemyTypes.Clear();
LevelManager.EnemyTypes.AddRange(forcedEnemyTypes);

var excludedItems = forcedEnemyTypes
.SelectMany(ItemIdHelper.GetItemIdsSpecificByEnemyType)
.ToHashSet();

Assert.IsTrue(excludedItems.Count > 0, "Test setup should exclude at least one item.");

for (int attempt = 0; attempt < 5; attempt++)
{
poolField.SetValue(null, new List<ItemId>());
ensureMethod!.Invoke(null, null);

var currentPool = (List<ItemId>)poolField.GetValue(null)!;
var forbidden = currentPool.Where(excludedItems.Contains).ToList();

Assert.IsTrue(currentPool.Count > 0, "Item pool should contain entries after initialization.");
Assert.AreEqual(0, forbidden.Count,
$"Item pool should exclude enemy-specific items. Found forbidden: {string.Join(", ", forbidden)}");
}
}
finally
{
LevelManager.EnemyTypes.Clear();
LevelManager.EnemyTypes.AddRange(originalEnemyTypes);

originalPoolReference.Clear();
originalPoolReference.AddRange(originalPoolSnapshot);
poolField.SetValue(null, originalPoolReference);
}
}


[TestMethod]
public void ChooseWithPicker_OutOfRangeIndex_FallsBackToZero_AndReturnsAChoice()
{
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Original file line number Diff line number Diff line change
Expand Up @@ -158,7 +158,7 @@ public string PickOther()
{
Messages.ArminJustTalking1,
Messages.ArminJustTalking2,
// TODO: will ad more later
// TODO: will add more later
};
var rand = new Random();
int idx = rand.Next(sayings.Length);
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7 changes: 6 additions & 1 deletion Roguelike.Core/Game/Collectables/TreasureSelector.cs
Original file line number Diff line number Diff line change
Expand Up @@ -219,7 +219,12 @@ private static void EnsureItemPoolInitialized()
excludedItems.AddRange(ItemIdHelper.GetItemIdsSpecificByEnemyType(enemyType));

var filteredItems = all.Except(excludedItems).ToList();
_selectedItemPool = all.OrderBy(_ => _random.Next()).Take(_numberOfItemInPool).ToList();
var sourcePool = filteredItems.Count > 0 ? filteredItems : all;

_selectedItemPool = sourcePool
.OrderBy(_ => _random.Next())
.Take(_numberOfItemInPool)
.ToList();
}
}

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