Skip to content

Latest commit

 

History

History
80 lines (54 loc) · 2.64 KB

File metadata and controls

80 lines (54 loc) · 2.64 KB

🧠 VR Interaction Tutorial | Meta Quest 2 + Unity + Autohand

This project is a hands-on Virtual Reality tutorial built in Unity, designed to teach the core principles of VR interaction using the Meta Quest 2 and the Autohand toolkit.
It's packed with mini-games and challenges that gradually introduce concepts like movement, grabbing, trigger-based events, and even vehicle control.


🧩 What's Included?

🚶 Movement Tutorial

  • Step-by-step movement guidance using interactive markers.
  • Audio cues and dynamic guides.

✋ Grab & Interaction Tutorial

  • Pick up and place objects using physics-based grabbing.
  • A puzzle challenge where players assemble blocks in the correct order.

🏀 Basketball Minigame

  • Score points by throwing a virtual basketball through a hoop.
  • Simple trigger detection and point system.

🚗 Vehicle Driving Test

  • Grab a lever to accelerate and a steering wheel to control the car.
  • Finish line trigger + reset button to return to the start.

📦 Bonus Features

  • Popups and notifications using simple object activation logic.
  • Modular and expandable design for other mechanics.

🎯 Tech Used

  • Unity 2022+ (supports Unity 6)
  • Autohand – realistic hand interaction in VR
  • Meta Quest 2
  • XR Toolkit + OpenXR
  • Optional: Mirror for future multiplayer extension

🚀 How to Run

  1. Clone the repository:
    git clone https://github.com/yourusername/vr-interaction-tutorial.git
  2. Open the Unity project.
  3. Connect your Meta Quest 2 and hit Play.
  4. Follow the in-game instructions for each tutorial section.

🎨 Screenshots

image image image image


✨ Future Ideas

  • Multiplayer-ready version using Mirror.
  • Expandable tutorials (grab tools, throw items, climbing, etc).
  • Voice instructions or subtitles for accessibility.
  • Timer and scoring system for gameification.

📌 About

This project was built to serve as a learning path for beginners in VR development. Whether you're building your first VR game or teaching others how to use hand tracking, this modular set of tutorials is a great place to start.


⭐ If you find this useful, consider starring the repo and sharing it with other developers!