A simple yet amazing platform game created by TDM Studios! This project is created according to the Videogame Development subject at CITM university. We hope you like it!
- Load & Save Feature.
- Map Navigation.
- Player Animations.
- Collitions Added.
- Fully Implemented Game Loop. (Find the arrow signals to pass the levels!).
- Enemies Fully Implemented (Air/Ground Enemies Pathfinding implemented! They can kill you!).
- Hp implemented!
- Collectible Coins Implemented!
- Checkpoints Implemented!
- Capped Framerate to 60 and 30!
- New transitions and animated HUD.
- Original GUI with Buttons, Checkboxes and Sliders implemented.
- WASD - Movement controls.
- Space Bar - Jump.
- E - Interact with Items.
The game also supports a debug mode!
- F1 - Go to Previous Level.
- F2 - Go to Next level.
- F3 - Start from the beggining of the current Level.
- F5 - Save the current game state.
- F6 - Load the previous state.
- F8 - View HUD bounds.
- F9 - View colliders.
- F10 - God Mode.
- F11 - Change Framerate Cap.
- Ignasi Pardo - Mechanics and Systems Programmer
- Oriol Valverde - Art Designer and Mechanics Programmer
- Marc Ruiz - Game Designer and Debugging
This project is licensed under an unmodified MIT license, which is an OSI-certified license that allows static linking with closed source software. Check LICENSE for further details.
1-Bit Platformer Pack License:
Created/distributed by Kenney (www.kenney.nl)
Creation date: 05-06-2020
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License: (Creative Commons Zero, CC0)
http://creativecommons.org/publicdomain/zero/1.0/
This content is free to use in personal, educational and commercial projects.
Support us by crediting Kenney or www.kenney.nl (this is not mandatory)
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Donate: http://support.kenney.nl/
Request: http://request.kenney.nl/
Patreon: http://patreon.com/kenney/
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