Releases: LEO20Debugger/byte-me
Releases · LEO20Debugger/byte-me
Release list
v1.1.7 — Notifications, tests & CI
✨ Highlights
--notifynow works — the flag wires intonode-notifierto fire desktop/system notifications, with safe error handling so a failed notification never crashes the CLI.- Documented hidden games —
dungeon,hack,adventure, andrpsare now surfaced in the README.
🧪 Testing & CI
- Added a Vitest test suite covering
getRandomMessage,scheduleFuninput validation, andmessages.jsonintegrity. - New GitHub Actions CI running tests + build across Node 18, 20, and 22.
- New tag-triggered publish workflow with npm build provenance.
🧹 Maintenance
- Resolved high-severity advisories in build tooling via
npm audit fix. - Added
repository,homepage, andbugsmetadata so npm links back to the source. - Rewrote the README: fixed a broken code fence, added badges, a config table, and usage docs.
Full install: npm install -g @brainergybyleo/byte-me
v1.1.6
Merge pull request #8 from LEO20Debugger/develop Develop
v1.0.8 - Error Hint & Banner Fix
🛠️ Fixed error hint handling so uncaught exceptions and unhandled rejections now display proper playful messages.
🎨 Banner generation now works correctly with ASCII art and respects theme settings (rainbow, pastel, plain).
🔧 Improved CLI startup to prevent missing module / undefined errors.
v1.0.7 Release Notes
Users can customize their experience through a simple .byteme.json configuration file, including theme selection (rainbow, pastel, or plain with rotating colors), whether to display the ASCII banner on startup, and enabling or disabling daily tips.