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Releases: LEO20Debugger/byte-me

v1.1.7 — Notifications, tests & CI

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@LEO20Debugger LEO20Debugger released this 07 Jun 22:24

✨ Highlights

  • --notify now works — the flag wires into node-notifier to fire desktop/system notifications, with safe error handling so a failed notification never crashes the CLI.
  • Documented hidden gamesdungeon, hack, adventure, and rps are now surfaced in the README.

🧪 Testing & CI

  • Added a Vitest test suite covering getRandomMessage, scheduleFun input validation, and messages.json integrity.
  • New GitHub Actions CI running tests + build across Node 18, 20, and 22.
  • New tag-triggered publish workflow with npm build provenance.

🧹 Maintenance

  • Resolved high-severity advisories in build tooling via npm audit fix.
  • Added repository, homepage, and bugs metadata so npm links back to the source.
  • Rewrote the README: fixed a broken code fence, added badges, a config table, and usage docs.

Full install: npm install -g @brainergybyleo/byte-me

v1.1.6

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@LEO20Debugger LEO20Debugger released this 26 Aug 15:55
eb50602
Merge pull request #8 from LEO20Debugger/develop

Develop

v1.0.8 - Error Hint & Banner Fix

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@LEO20Debugger LEO20Debugger released this 25 Aug 22:51
a84067c

🛠️ Fixed error hint handling so uncaught exceptions and unhandled rejections now display proper playful messages.

🎨 Banner generation now works correctly with ASCII art and respects theme settings (rainbow, pastel, plain).

🔧 Improved CLI startup to prevent missing module / undefined errors.

v1.0.7 Release Notes

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@LEO20Debugger LEO20Debugger released this 24 Aug 18:25
a84067c

Users can customize their experience through a simple .byteme.json configuration file, including theme selection (rainbow, pastel, or plain with rotating colors), whether to display the ASCII banner on startup, and enabling or disabling daily tips.