This engine is a project developed in Videogame Engine subject from Game Design and Development Degree in CITM. Project repository: https://github.com/Landama01/PidgeonEngine
Andreu Landa: https://github.com/Landama01
Models can be uploaded to the scene through the GameObject button in the bar menu.
Current models:
- Cube
- Sphere
- Car
- Golem
- Baker House (loaded at the start)
- Use "WASD" buttons for moving through the scene and clicking right mouse button and drag for moving camera orientation like an FPS.
- Hold left SHIFT for increasing camera speed.
- Spinning the mouse wheels you are able to zoom-in and zoom-out.
- Hold ALT while Left clicking for orbit the center point.
- Press F to focus camera in to center.