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Remove directory while trying to clone code * Before removing we need to set files attributes to normal as git files refuse to be deleted
danil179
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Jun 15, 2021
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Comment about deleting files. Notify the user first.
| System.IO.DirectoryInfo cloningDir = new System.IO.DirectoryInfo(cloningPath); | ||
| // Set attributes in cloningDir to normal, as git files refuse to be deleted | ||
| setAttributesNormal(cloningDir); | ||
| cloningDir.Delete(true); |
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I suggest to ask the user with a warning message box, something like The folder {folderName} is already in use, are you sure you want to delete existing files?.
Another possibility is just to create a new folder GameServer2 and advance the number if the folder is in use.
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Remove directory while trying to clone code
It allows to always run latest code from repos without issues.