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fix(windows): correct shader selection for sRGB-encoded FP16 framebuffer (Win11 SDR)#5106

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fix(windows): correct shader selection for sRGB-encoded FP16 framebuffer (Win11 SDR)#5106
eastginza wants to merge 1 commit into
LizardByte:masterfrom
eastginza:fix/fp16-sdr-shader-selection