Conversation
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It'd be better if you expanded this out into a config (for both client and dedi server) rather than just nuking the hardcoded limits, especially for future console support. Won't merge this as-is, so changing to a draft. |
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If we're seeking parity with Java edition, then we would need to remove the breeding limits. Unless the purpose of a config would be to continue to support lower-end hardware/keep legacy "features." |
Jave Edition already allows you to modify different game values through gameRules, so it wouldn't be too far from vanilla, Plus the config would be a good addition for servers to avoid lag and stuff |
We're not looking for full JE parity. We're trying to maintain the base LCE experience by default, while also enabling configuring / expanding upon what's normally possible in LCE easily. Configuration of some kind is the best way to go. |
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Good point, but what are you looking for as a config? I personally don't think the scope of this PR is appropriate to implement a gamerule-like system. So with that, I get while it's a draft, but is there active development towards a system? And if/when that system gets implemented should I then add a property or similar for the mob count? |
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Maybe setting to 250 might be better because the project wants to keep console aspects in mind. |
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Maybe as a temporary fix, but I don't think that setting to a higher-but-finite cap would be the best solution. Now, I am open to different opinions, but like husky said it'd be better if we let kept it configurable. Also, for the console aspect... I don't think that we will ever be able to come back to consoles in the foreseeable future, but I haven't been on this project in a hot minute, so maybe that's a plan. But really, a lot has happened . |
Description
Remove breeding cap for all animals by setting limits to 0.
Changes
Previous Behavior
You would get the "This animal can't enter love mode..." message when the limits were reached.
Root Cause
Hardcoded limits in
MobCategory.h.New Behavior
No more limits.
Fix Implementation
I set all the breeding and spawn egg limits to 0 in
MobCategory.h.AI Use Disclosure
None.
Related Issues