feat: remove overwrite of vanilla skill container events#459
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LordMidas wants to merge 1 commit intodevelopmentfrom
Open
feat: remove overwrite of vanilla skill container events#459LordMidas wants to merge 1 commit intodevelopmentfrom
LordMidas wants to merge 1 commit intodevelopmentfrom
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- This allows other mods that want to queue before MSU and modify these events to actually work properly with their modifications. - The main goal of the overwrites, as far as I (LordMidas) understand, was to have a DRY method of applying the `wasUpdating` fix. However, upon reflection I have realized that that fix is only necessary for the `buildPropertiesForXYZ` functions. Because it is these functions which have a chance of being called from within other skill container events. The other events e.g. `onTurnEnd` etc. are very well secluded and are only ever called independently, so never run into an issue of setting `IsUpdating` to false too early. So we keep the `wasUpdating` check manually for the `buildProperties` type functions, but for the others we remove the overwrites.
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TaroEld
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Dec 12, 2025
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TaroEld
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I don't know enough about the skills thing but the code looks OK
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wasUpdatingfix. However, upon reflection I have realized that that fix is only necessary for thebuildPropertiesForXYZfunctions. Because it is these functions which have a chance of being called from within other skill container events. The other events e.g.onTurnEndetc. are very well secluded and are only ever called independently, so never run into an issue of settingIsUpdatingto false too early. So we keep thewasUpdatingcheck manually for thebuildPropertiestype functions, but for the others we remove the overwrites.Eventually with the combination of the other fix in #447 this might as well fix some hidden/unknown bugs being caused by MSU.