An autosplitter & load remover for Shrek 2 (PC) done via .asl. This repository is the most up-to-date LiveSplit autosplitter for Shrek 2 (PC).
- Download LiveSplit
- Click 'Edit Splits' and set the game title to Shrek 2 (PC)
- Click and enable 'Autosplitter and Load Removal is available. (By Master_64)'
- Compare to Game Time (it will ask you if you haven't done this)
- Done! You should now have an autosplitter and load remover
- Download the latest release (seen on the right)
- Open LiveSplit, 'Edit Layout' --> Add --> 'Scriptable Auto Splitter'
- Edit this new component, and locate the .asl you downloaded in step 1
- Compare to Game Time (it will ask you if you haven't done this)
- Done! You should now have an autosplitter and load remover
- Automatic splitting across all main levels, with support for modded levels
- Automatic starting and resetting of splits
- Proper load remover that will remove the load times from the game in Real Time for the Game Time shown in LiveSplit
- Game Time in LiveSplit represents the in-game timer, meaning timing is incredibly accurate (déjà vu)
- Direct support for MasterToolz
- Many settings to toggle on-or-off
- If the game is running on an uncapped framerate, the autosplitter may make errors more commonly than on 60 FPS. You may want to enable the High Refresh Rate Timer option.
- This autosplitter and load remover was tested on a clean English version of Shrek 2 (PC); may not work on other native versions, or especially on modified directories
- If you find an error with this script, directly contact Master_64 in the Shrekciety Discord!
- No major issues known at the moment
- Master_64 - Lead Developer
- Dalet - Log Buffer Pointers
- HuniePop - Memory Pointer for Map Name
- Seifer - Code, Testing & Feedback
- Nikvel - Memory Pointer for BossFGM's Health
- Master_64 - All Other Pointers
- Janek - Testing & Feedback
- mrjor - Testing & Feedback
- Im_a_mirror - Testing
- Weengell - Testing & Feedback
- Ablazeknight - Testing
- Metallicafan212 - Technical Feedback