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| def starting_equipment(rom: Rom) -> int: |
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does zm not have starting equipment?
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It does, but in a different format. I could put it with the other shared data, but we probably won't have shared code for setting the equipment
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| def file_screen_text_ptrs(rom: Rom) -> int: |
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what exactly is meant with "text pointers" here? pointers to any text on the file select (e.g Energy, Time, Sound, Exit etc.) or just the samus data at the top?
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It's the list of pointers to text on the title screen. I think you can see the different text entries in mage. I believe currently we only edit the entry that says Samus data. In ZM it uses a custom graphic at the top instead of using text
| from mars_patcher.rom import Game, Region, Rom | ||
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| def area_room_entry_ptrs(rom: Rom) -> int: |
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so we decided on not moving these into a json?
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We could if we want. I don't feel strongly either way
Miepee
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Fine with this for now, but may need a second look regarding starting_equipment and title_screen_text in the future.
Data that both games have is in constants/game_data.py, and data unique to fusion is in mf/constants/game_data.py