Improve & generalise keybind code#152
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hashalite merged 2 commits intoMinecraftFreecam:mainfrom Jan 20, 2024
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Move combo-key logic to a dedicated class. Introduce a builder to build key mappings without constructor overloading. Allow key mappings to define their own handler logic.
hashalite
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Jan 20, 2024
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Thanks, this is much better. Handling the keybinds directly in the tick was pretty sloppy. This makes it much easier to see what exactly each keybind does.
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Building on #126's
ModBindingsrefactor & toggle key handling, this PR:FreecamComboKeyMappingFreecamtoactivateTripodHandler()&resetTripodHandler(),I also removed
ModBinding's "wrapper" methods;They only existed to make using the enum values prettier, that is now unnecessary because the keybinds to define their own logic & don't care about the enum.
The one exception to this is in
MinecraftMixin, however a couple.get()s is worth the reduced complexity/maintenance IMO.If you disagree, then 00a5b73 can be dropped or reverted easily.
This PR does not affect the existing behavior in any way.