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5Elements — nextReality x PICO Hackathon 2026

A VR experience built in 48 hours for the nextReality x PICO Hackathon (18–19 June 2026), tackling a real-world case from Gebr. Heinemann — one of the world's leading Travel Retail companies.

Case

Airport Tender Experience — an immersive 3–5 minute VR experience designed to turn a high-stakes airport tender pitch into something a PowerPoint never could. Built for CEOs and decision-makers.

What it does

An interactive VR environment where the user explores a reactive soundscape. Key mechanics:

  • Proximity-based 3D audio — spatial sound tied to your position in the scene
  • Step-activated geometry — objects grow as you walk through the space
  • Scene fades & transitions — smooth fade-in/out between experience moments
  • Procedural visuals — Lloyd/Voronoi shader effects for a distinctive aesthetic
  • Gaze-triggered agents — AI characters react when you look at them (audio + animation)

Built with

  • Unity (URP)
  • Pico 4 Enterprise
  • PICO XR SDK
  • XR Interaction Toolkit 3.4.1
  • XR Hands 1.8.0

Team 4

Mark, Xinyun and Mirco

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