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feat: activate one NVLink fabric partition for multi-whole-card vGPU VMs#195

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feat: activate one NVLink fabric partition for multi-whole-card vGPU VMs#195
lexfrei wants to merge 11 commits into
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lexfrei:feat/fabric-multigpu-partitions

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@lexfrei lexfrei commented Jul 12, 2026

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Follow-up to #193.

What & why

#193 activates a single-GPU NVLink fabric partition per vGPU VF, giving a whole-card guest working CUDA on NVSwitch systems (Fabric Manager in FABRIC_MODE=2) — one card per VM. A VM allocated several whole cards in one request also needs NVLink peer-to-peer between those cards, which requires all of them in a single fabric partition; activating each card's single-GPU partition independently gives working CUDA per card but no cross-card NVLink. This change activates the one fabric partition spanning exactly the requested cards.

The predefined-partition constraint

On an NVSwitch system the partition layout is fixed by the fabric, not chosen per request: fmGetSupportedFabricPartitions enumerates the partitions the system offers (on an 8-GPU HGX: all-8, two 4-GPU, four 2-GPU, eight single-GPU). A set of GPUs can be one partition only if the fabric offers that exact set — e.g. {1,2} may be a partition while {2,3} is not. Allocate resolves each requested card to its GPU (physicalId == NVML module id, matched strictly by id, never PCI order), finds the partition whose GPU set equals the request, and activates it with one VF per GPU in the partition's GPU order (as fmActivateFabricPartitionWithVFs requires). A single-VF request is unchanged from #193.

Fail modes for an unmatched set (FABRIC_FAIL_MODE)

When the requested cards do not form any defined partition (or two VFs map to the same GPU):

  • closed (default): fail the Allocate, naming the requested GPU set and the multi-GPU partitions the fabric offers.
  • open: activate each card's own single-GPU partition, so CUDA works in every card of the guest but without cross-card NVLink.

GetPreferredAllocation

For a multi-device request the whole-card resource prefers a VF set whose GPUs form a defined partition, and among those prefers sets that fragment the fewest larger still-available partitions (so small requests don't chop up the large partitions). Single-device requests, non-fabric systems, and requests with no partition-aligned option fall through unchanged to the existing NUMA-affinity preference. The preference is advisory — Allocate still validates and activates whatever set it is handed.

Reconciler

A multi-GPU partition maps to N VFs. The pod-resources reconciler groups allocated devices per container (one VM), reconstructing a multi-GPU partition as one partition owning N VFs — needed after a device-plugin restart, since kubelet does not re-Allocate running pods and FM does not report a partition's VF list. A partition is deactivated once its VM departs (all its VFs released); kubelet reports each container's devices atomically, so there is no sub-container partial-release state.

Testing

Unit tests cover: matching set → one partition activation with N VFs in GPU order; no-match → fail-closed error and fail-open per-GPU fallback; MIG cards excluded from a set; module-id resolution error and FM-unreachable in both fail modes; partition-aligned GetPreferredAllocation (including must-include and less-fragmenting preference); and the reconciler deactivating only after a VM departs and adopting a multi-GPU partition after a restart. go build, go vet, gofmt, golangci-lint, and go test ./pkg/... are green.

Not yet hardware-validated

The single-VF path (#193) was validated live on an 8-GPU H200 NVSwitch host. This multi-card path has not been validated on hardware — there was no free whole-card pair on the target system to exercise the multi-VF Fabric Manager SDK call sequence end-to-end. It is covered by unit tests against a fake Fabric Manager client, but the fmActivateFabricPartitionWithVFs call for a multi-VF partition should be confirmed on real hardware before relying on it in production. This is why the PR opens as a draft.

Stacking

Stacked on #193 (feat/fabric-partition-activation); review that first. The #192#193 stack is pending a rebase (the #192 branch was recently reworked); this PR will be rebased along with the stack.

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lexfrei added 11 commits July 20, 2026 02:07
…work

Ada/Hopper+ GPUs (vGPU 17+) no longer expose vGPU instances through
mdev; instead, SR-IOV Virtual Functions stay bound to the "nvidia"
host driver and are configured directly on the PCI function via
sysfs. The existing vGPU discovery only walks /sys/bus/mdev/devices,
so it finds nothing on these GPUs and every vGPU VF ends up
indistinguishable from a whole-card passthrough device, since both
share the same PCI vendor:device id.

Add a second discovery path that walks /sys/bus/pci/devices looking
for Nvidia functions bound to the "nvidia" driver, skips Physical
Functions (identified by sriov_totalvfs), and treats a Virtual
Function as a configured vGPU when its current_vgpu_type is
non-zero. The profile name is resolved by matching that type id
against the creatable_vgpu_types catalog, merged per physical card
(scoped by each VF's physfn parent) since a configured VF's own list
is frequently empty or reduced to the active entry, and since vGPU
type ids are only unique within a single physical card.

Because these VFs are ordinary PCI/IOMMU-group devices, discovered
functions are added to the same iommu/BDF maps used by GPU
passthrough and dispatched through the existing GenericDevicePlugin,
grouped by vGPU profile name instead of PCI device id. No changes
were needed to the allocate path or device contract; the mdev-backed
vGPU discovery is untouched.

Document the new hardware path in the README alongside the existing
mdev instructions, since it applies to a different GPU generation
and neither replaces the other.

Signed-off-by: Aleksei Sviridkin <f@lex.la>
A fully consumed card reduces the creatable_vgpu_types list of every
one of its functions down to the header, so the per-card catalog
cannot resolve the types of already-configured VFs and the plugin
advertised nothing exactly when all capacity was allocated. Fall back
to a host-wide catalog merged across all cards; numeric ids that
different cards map to different names stay ambiguous and are still
skipped rather than guessed.

Signed-off-by: Aleksei Sviridkin <f@lex.la>
On a host where every card is fully consumed, no creatable_vgpu_types
catalog lists anything at all — sysfs alone cannot resolve configured
type ids to profile names no matter how catalogs are merged. Resolve
through NVML as the last resort: the supported-vGPU list of a card
does not shrink as capacity is allocated. Scoped per physical card
like the sysfs catalogs, cached per scan, and requires the host
driver library to be loadable in the container.

Signed-off-by: Aleksei Sviridkin <f@lex.la>
…ation

On NVSwitch systems running SR-IOV vGPU with Fabric Manager in
FABRIC_MODE=2, a whole-card guest cannot initialise CUDA until its VF's
NVLink fabric partition is activated through the Fabric Manager SDK
(cuInit fails with error 802 otherwise).

Add a self-contained pkg/fabric wrapping libnvfm (the nv_fm_agent API):

- cgo binding (linux && cgo) linking libnvfm.so.1, with a portable stub
  for other platforms and CGO_ENABLED=0 so the whole module still builds
  and unit-tests on developer machines. The FM ABI is declared in the
  binding; NVIDIA's proprietary headers are not vendored.
- Connect / GetSupportedPartitions / ActivateWithVFs / Deactivate / Close
  with sizeof-based struct-version handling and a full fmReturn_t -> error
  mapping. The connection address type (Unix socket vs host:port TCP) is
  selected from the address form.
- NVML helpers to resolve a physical GPU's FM physicalId (module id) and
  MIG mode, and a VF -> single-GPU partition resolver keyed strictly on
  physicalId, never on PCI enumeration order.

Assisted-By: Claude <noreply@anthropic.com>
Signed-off-by: Aleksei Sviridkin <f@lex.la>
Activate a whole-card vGPU VF's NVLink fabric partition during
GenericDevicePlugin.Allocate, before the device is handed to the
virt-launcher pod, so the guest's CUDA init succeeds with per-VM NVLink
isolation from the first init.

For each allocated VF the plugin resolves its single-GPU fabric partition
(VF -> parent PF -> FM physicalId -> partition) and activates it for that
one VF; fmActivateFabricPartitionWithVFs takes one VF per GPU, so a
single-GPU partition is always activated with exactly one VF. MIG-mode
GPUs have NVLink disabled and are not in the fabric, so their VFs need no
activation and are skipped (nvmlDeviceGetMigMode). The feature is a no-op
on non-fabric systems and classic passthrough GPUs.

Configuration via environment: FABRIC_PARTITION_ACTIVATION (auto/off),
FABRIC_MANAGER_ADDRESS (default the FM TCP command interface),
FABRIC_FAIL_MODE (closed: an FM error fails the allocation; open: log and
allow), and FABRIC_RECONCILE_INTERVAL. A pod-resources reconciler
deactivates a partition once its VF is gone, since the device plugin API
has no release callback. Unit-tested with a fake Fabric Manager client.

Assisted-By: Claude <noreply@anthropic.com>
Signed-off-by: Aleksei Sviridkin <f@lex.la>
The fabric partition activation binding links libnvfm.so.1 (NEEDED in the
binary), so both the builder and the runtime image need it. Fetch a
pinned libnvfm from the CUDA repository package at build time (only the
versioned shared object; the FM ABI is declared in-tree, headers are not
required), link against it, and copy it into the distroless runtime image
on the loader search path. The version is a build ARG so it can track the
target host's Fabric Manager daemon.

Assisted-By: Claude <noreply@anthropic.com>
Signed-off-by: Aleksei Sviridkin <f@lex.la>
Document the fabric partition activation design: the FM SDK binding, the
VF -> single-GPU partition resolver, single-VF activation (one VF per
GPU), MIG-skip, the pod-resources reconciler for deactivation, the
configuration, the runtime requirements (hostNetwork for the FM TCP
command interface, pod-resources mount, FABRIC_MODE=2), and libnvfm image
bundling. Includes a draft upstream PR description.

Assisted-By: Claude <noreply@anthropic.com>
Signed-off-by: Aleksei Sviridkin <f@lex.la>
Replace the hand-written inline cgo Fabric Manager SDK binding with the
official github.com/NVIDIA/go-nvfm library. The previous binding declared
the nv_fm_agent struct layouts and entry points by hand in the cgo preamble
(NVIDIA's headers cannot be redistributed) and linked libnvfm.so.1 at build
time.

go-nvfm ships the FM SDK headers and dlopen's libnvfm at runtime, so both the
hand-maintained ABI transcription and the link-time dependency are gone.
Behaviour is unchanged: same Client interface and call sequence, same
single-VF partition activation, same physicalId-based resolution and MIG-mode
skip, same 5s connect timeout, same TCP/Unix address handling, and the same
return-code to sentinel-error mapping the allocation logic branches on.

The runtime image still bundles the versioned libnvfm.so.1; go-nvfm is
pointed at that SONAME because the unversioned -dev symlink is not shipped in
the distroless image.

Assisted-By: Claude <noreply@anthropic.com>
Signed-off-by: Aleksei Sviridkin <f@lex.la>
On NVSwitch systems the fabric partition layout is predefined: an
arbitrary set of GPUs can be activated as a single partition only if the
fabric offers that exact set. Add PartitionForModuleIDs, which resolves a
requested set of physical GPU ids (physicalId == NVML module id) to the
one partition spanning exactly those GPUs, matched strictly by
physicalId, or reports ErrNoMatchingPartition. This is the prerequisite
for binding a multi-whole-card VM to a single partition so its cards get
NVLink peer-to-peer.

Assisted-By: Claude <noreply@anthropic.com>
Signed-off-by: Aleksei Sviridkin <f@lex.la>
A VM allocated several whole cards in one request should get NVLink
peer-to-peer between them, which requires all the cards in a single
fabric partition. Activate the whole request's VF set at once: resolve
each card to its GPU, find the partition spanning exactly that set, and
activate it with one VF per GPU in the partition's GPU order (as
fmActivateFabricPartitionWithVFs requires). A single-VF request keeps the
existing single-GPU behavior unchanged.

When no defined partition spans the requested cards, FABRIC_FAIL_MODE
decides: closed fails the allocation (naming the set and the partitions
the fabric offers); open activates each card's single-GPU partition so
CUDA still works without cross-card NVLink. MIG cards are excluded from a
set, and the feature stays inert on non-NVSwitch systems.

GetPreferredAllocation now prefers, for a multi-device request, a VF set
whose GPUs form a defined partition, choosing sets that fragment the
fewest larger partitions; single-device and non-fabric requests fall
through to the existing NUMA preference.

The pod-resources reconciler groups devices per VM so a multi-GPU
partition is reconstructed as one partition owning N VFs, and deactivates
it only once all its VFs are released - partitions are atomic and never
partially torn down.

Assisted-By: Claude <noreply@anthropic.com>
Signed-off-by: Aleksei Sviridkin <f@lex.la>
Describe the predefined-partition constraint, the multi-VF activation
path and VF ordering, the FABRIC_FAIL_MODE fallback for an unmatched set,
the partition-aligned GetPreferredAllocation, and the reconciler's
deactivate-after-last-VF semantics. Note the multi-card path is not yet
hardware-validated.

Assisted-By: Claude <noreply@anthropic.com>
Signed-off-by: Aleksei Sviridkin <f@lex.la>
@lexfrei
lexfrei force-pushed the feat/fabric-multigpu-partitions branch from de75596 to a477397 Compare July 20, 2026 00:43
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