Conversation
Replaced RenderJobToDataModel and RenderJobToFakeDataModel with new constants.
|
How did you find the Hyperion version, or is that just common knowledge? |
|
It's based off of what other places are saying (cough, wave), apparently its Alpha 2 or something. I think another potential way to get hashes now would be just creating a small hash on |
|
Btw 0x38 is RenderJobToFakeDataModel and 0x1B0 is FakeDataModelToDataModel, so idk if the dev is gonna approve your thing, because that method still works. |
|
I or they could change the PR to use the old offsets however I do stand by what I say as the order of offsets & naming scheme is completely misleading as |
true, some of their offset names are really misleading. |
|
also I can confirm 0x38 does work I'm unsure why I couldn't see a deref or get the fakedatamodel from renderjob |
|
we can never know what hyp version we are actually on except if a hyperion dev tells us, and one did and he said we were on hyp v7 since they pushed 8h ago the version most likely changed to something like v7.0.1, i don't know how exactly their versions are |
|
v7 alpha 2 |

I've removed the
RenderJobToDataModelas it doesn't seem to exist anymore (checked in reclass) and changed the method to get the datamodel from render_job fromrender_job -> dmtorender_job -> fakedm/rawdm -> dmas there isn't any other apparent methods?Also a minor change was the Hyperion Version & the missing Roblox Version from the .hpp file