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Fix Sine Aequo Immobilisation buildup calculation#2222

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fix-sine-aequo
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Fix Sine Aequo Immobilisation buildup calculation#2222
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Fixes #2212

Description of the problem being solved:

The calc was not behaving correctly at values other than 50%
e.g. Immobilising enemies at 44% buildup instead of 100% is meant to apply 56% less poise threshold, not 44%

Link to a build that showcases this PR:

https://maxroll.gg/poe2/pob/t13hd20h

Before screenshot:

image

After screenshot:

image

The calc was not behaving correctly at values other than 50%
e.g. Immobilise enemies at 44% buildup instead of 100% is meant to apply 56% less poise threshold, not 44%
@LocalIdentity LocalIdentity added the bug: calculation Numerical differences label Jun 17, 2026
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Sine Aequo Immobilisation buildup calculation

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