Fix negative eHP and NaN Max hit values for some builds#9772
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Some builds could show up having negative eHP values or nan max hit when they have single digit life values numHits could become negative which would make eHP show up as negative too Enemy damage conversion could also result in max hit becoming 0 in one part of the code and that would then display as NaN after it tries to divide by 0
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…1799) * Apply changes from PathOfBuildingCommunity/PathOfBuilding#9772 * Fix merge conflict --------- Co-authored-by: LocalIdentity <LocalIdentity@users.noreply.github.com> Co-authored-by: LocalIdentity <localidentity2@gmail.com>
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Key changes: - Imbued Supports system (PathOfBuildingCommunity#9670) — replaces alternate quality code (PathOfBuildingCommunity#9758), with follow-up fixes for gem list visibility (PathOfBuildingCommunity#9782, PathOfBuildingCommunity#9796), trigger supports (PathOfBuildingCommunity#9793), and indexing bugs (PathOfBuildingCommunity#9763). This is the in-league replacement for Awakened gems and changes how transfigured supports scale. - Calc fixes wave: skills that can repeat (PathOfBuildingCommunity#9723), Vaal Flameblast base AoE (PathOfBuildingCommunity#9704), Generals Cry clones restricted by attack time, Maven Memory Game damage (PathOfBuildingCommunity#9757), Hextoad breakdown (PathOfBuildingCommunity#9683), CwC crash with multiple link groups (PathOfBuildingCommunity#9682), Searing Bond of Detonation power charges (PathOfBuildingCommunity#9695), Tinctures applying without Mana (PathOfBuildingCommunity#9769), Ghost Reaver leech with Life Leech sources (PathOfBuildingCommunity#9774), Poisonous Concoction added damage from disabled life flasks (PathOfBuildingCommunity#9339), Blade Blast of Dagger Detonation Varunastra counting (PathOfBuildingCommunity#9733), converted damage with poison stacks (PathOfBuildingCommunity#8991), Chieftain resist nodes Foulborn Choir double-apply (PathOfBuildingCommunity#9643), Turbulent catalyst flat lightning scaling (PathOfBuildingCommunity#9775), some buffs applying to player and minions wrongly (PathOfBuildingCommunity#9789), negative eHP and NaN Max hit (PathOfBuildingCommunity#9772), Dual Wield mastery thrusting+non-thrusting (PathOfBuildingCommunity#9761). - Ring slot 3 fixes (PathOfBuildingCommunity#9686, PathOfBuildingCommunity#9730) — mods applying when Unseen Hand isn't allocated. - Build comparison tab (PathOfBuildingCommunity#9543) — pure UI, headless mode unaffected. - New spectres: Conjuror of Rot (PathOfBuildingCommunity#9702), Unholy Aberration (PathOfBuildingCommunity#9731). - Trader improvements (PathOfBuildingCommunity#9691), Watcher's eye trade search (PathOfBuildingCommunity#9649), duplicate-search fix (PathOfBuildingCommunity#9767), stale state guard (PathOfBuildingCommunity#9742). - Lesson of Seasons spell barkskin mod (PathOfBuildingCommunity#9820). - Lingering Blades extends to Animate Weapon of Ranged Arms. - Runtime DLLs bumped to SimpleGraphic v2.5.3 (PathOfBuildingCommunity#9395) — affects desktop PoB UI only; headless API runtime is the bundled LuaJIT. - Releases 2.64.0 and 2.65.0.
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Description of the problem being solved:
Some builds could show up having negative eHP values or nan max hit when they have single digit life values
numHits could become negative which would make eHP show up as negative too
Enemy damage conversion could also result in max hit becoming 0 in one part of the code and that would then display as NaN after it tries to divide by 0
Link to a build that showcases this PR:
https://maxroll.gg/poe/pob/qvznz0rl
Before screenshot:
After screenshot: