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@jw098 jw098 commented Jan 19, 2026

Deadlock occurs under certain situations.
To reproduce. Run the CommandLineTests, where TEST_LIST contains "PokemonLZA/FlavorPowerScreenDetector".
Deadlock seems to trigger when PaddleOCR and Tesseract are both called by the same function. e.g. FlavorPowerDetector::detect_power, since text OCR uses Paddle and number OCR uses Tesseract.

The deadlock is "fixed" if we switch number OCR to using PaddleOCR as well.

EDIT: This should be fixed now.

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