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Config
junebug12851 edited this page Feb 13, 2021
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1 revision
This is just something i had in mind, you can deviate and do your own thing
# When the player has the joke enabled, send a resourcepack?
# sha1 is optional but reccomended for security, optimization, and bandwidth
resource-pack:
resource-pack-url:
resource-pack-sha1:
# Joke Message
# Tells players the joke is enabled or disabled and that they can toggle with a command
# If the command is enabled and they have permission
status-message:
enabled: true
delay: 1s
# Allow players and staff to toggle the joke for themselves and others
# afd.toggle.self & afd.toggle.others
toggle-command:
enabled: true
# Things may get weird or glitchy if this is disabled
# Its reccomended to kick the player so they can re-login when toggled.
kick-on-toggle: true
# When a mod or admin toggles the joke for players
# If set to true will mention the name of the mod or admin that toggled
# them
mention-toggle-name: true
# Who experiences the joke by default, or everyone?
# Note, even for defaults, it can be toggled if that's enabled
joke-defaults:
# If false, everyone experiences it by default
# If true, it's permission based
use-defaults: true
# If enabled, afd.bypass permission will disable joke by default
permission-bypass: true
# If true, ops will bypass by default
op-bypass: true
# For regular players it's bypassed by default
# This is handy if you want to keep the plugin but it's after
# April Fools so you want it disabled by default for everyone
other-bypass: false
# Corrupt y position of entities
corrupt-position:
# Chance a position packet will get corrupted
# Be careful not to set this too high
# or the client and server will get too far out of sync
percent-chance: 10
# Percent of corruption relative to a block
# Be careful not to set this too high
# or the client and server will get too far out of sync
amount-percent: 0.25
# Corrupt entity rotation
corrupt-rotation:
# Between 0-90
# 0 being none and 90 being max
# Head angle corruption
head-angle: 90
# Between 0-127
# 0 being none and 127 being max
# Body rotation corruption
body-rotation: 127
# display all paintings as a single one
single-paintings: creeper
# Tells the client instant respawn is enabled when it's really not
# If you enable this make sure your anti-cheat won't
# freakout
fake-quick-respawn: true
# Tells the client that they are seemingly always in a particular world type
# no matter where they go
single-world-type: nether
# Tells the client they are always in a flat world
# It affects shading and fog at certain y-levels and distance
fake-flat-world: true
# Plays the wrong animations
# Anytime a player animation needs to occur (taking damage, swinging a sword)
# It'll be overwritten with this animation
play-wrong-animations: off-hand swing
# All mobs (non-players) will appear as this
single-entity: creeper
# If set, some entities will be omitted to the client
# meaning the client will have no idea they exist
# and wont be able to see them at all
missing-entities-percent: 10