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junebug12851 edited this page Feb 13, 2021 · 1 revision

Proposed Config

This is just something i had in mind, you can deviate and do your own thing

# When the player has the joke enabled, send a resourcepack?
# sha1 is optional but reccomended for security, optimization, and bandwidth
resource-pack:
  resource-pack-url:
  resource-pack-sha1:

# Joke Message
# Tells players the joke is enabled or disabled and that they can toggle with a command
# If the command is enabled and they have permission
status-message:
  enabled: true
  delay: 1s

# Allow players and staff to toggle the joke for themselves and others
# afd.toggle.self & afd.toggle.others
toggle-command:
  enabled: true

  # Things may get weird or glitchy if this is disabled
  # Its reccomended to kick the player so they can re-login when toggled.
  kick-on-toggle: true

  # When a mod or admin toggles the joke for players
  # If set to true will mention the name of the mod or admin that toggled
  # them
  mention-toggle-name: true

# Who experiences the joke by default, or everyone?
# Note, even for defaults, it can be toggled if that's enabled
joke-defaults:
  # If false, everyone experiences it by default
  # If true, it's permission based
  use-defaults: true

  # If enabled, afd.bypass permission will disable joke by default
  permission-bypass: true

  # If true, ops will bypass by default
  op-bypass: true

  # For regular players it's bypassed by default
  # This is handy if you want to keep the plugin but it's after
  # April Fools so you want it disabled by default for everyone
  other-bypass: false

# Corrupt y position of entities
corrupt-position:
  # Chance a position packet will get corrupted
  # Be careful not to set this too high
  # or the client and server will get too far out of sync
  percent-chance: 10

  # Percent of corruption relative to a block
  # Be careful not to set this too high
  # or the client and server will get too far out of sync
  amount-percent: 0.25

# Corrupt entity rotation
corrupt-rotation:
  # Between 0-90
  # 0 being none and 90 being max
  # Head angle corruption
  head-angle: 90

  # Between 0-127
  # 0 being none and 127 being max
  # Body rotation corruption
  body-rotation: 127

# display all paintings as a single one
single-paintings: creeper

# Tells the client instant respawn is enabled when it's really not
# If you enable this make sure your anti-cheat won't
# freakout
fake-quick-respawn: true

# Tells the client that they are seemingly always in a particular world type
# no matter where they go
single-world-type: nether

# Tells the client they are always in a flat world
# It affects shading and fog at certain y-levels and distance
fake-flat-world: true

# Plays the wrong animations
# Anytime a player animation needs to occur (taking damage, swinging a sword)
# It'll be overwritten with this animation
play-wrong-animations: off-hand swing

# All mobs (non-players) will appear as this
single-entity: creeper

# If set, some entities will be omitted to the client
# meaning the client will have no idea they exist
# and wont be able to see them at all
missing-entities-percent: 10

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