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File renamed without changes.
4 changes: 2 additions & 2 deletions pre-release/c101301081.lua → official/c19000848.lua
Original file line number Diff line number Diff line change
Expand Up @@ -35,7 +35,7 @@ function s.initial_effect(c)
e3:SetOperation(s.thop)
c:RegisterEffect(e3)
end
s.listed_names={101301083} --"Mutiny in the Sky"
s.listed_names={71593652} --"Mutiny in the Sky"
function s.disfilter(c)
return c:IsRace(RACE_FIEND) and c:IsType(TYPE_EFFECT) and c:IsNegatableMonster()
end
Expand All @@ -62,7 +62,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
function s.thfilter(c)
return c:IsCode(101301083) and c:IsAbleToHand()
return c:IsCode(71593652) and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
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6 changes: 3 additions & 3 deletions pre-release/c101301087.lua → official/c7166709.lua
Original file line number Diff line number Diff line change
Expand Up @@ -33,16 +33,16 @@ function s.efftg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local b1=c:IsLocation(LOCATION_HAND) and not Duel.HasFlagEffect(tp,id)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
local b2=c:IsLocation(LOCATION_GRAVE) and not Duel.HasFlagEffect(tp,id+100) and c:IsAbleToHand()
local b3=c:IsLocation(LOCATION_GRAVE) and not Duel.HasFlagEffect(tp,id+200)
local b2=c:IsLocation(LOCATION_GRAVE) and not Duel.HasFlagEffect(tp,id+1) and c:IsAbleToHand()
local b3=c:IsLocation(LOCATION_GRAVE) and not Duel.HasFlagEffect(tp,id+2)
and c:IsAbleToRemove() and Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_GRAVE,0,1,c)
if chk==0 then return b1 or b2 or b3 end
local op=Duel.SelectEffect(tp,
{b1,aux.Stringid(id,2)},
{b2,aux.Stringid(id,3)},
{b3,aux.Stringid(id,4)})
Duel.SetTargetParam(op)
Duel.RegisterFlagEffect(tp,id+(op-1)*100,RESET_PHASE|PHASE_END,0,1)
Duel.RegisterFlagEffect(tp,id+op-1,RESET_PHASE|PHASE_END,0,1)
if op==1 then
e:SetCategory(CATEGORY_SPECIAL_SUMMON)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,tp,0)
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2 changes: 1 addition & 1 deletion pre-release/c101301086.lua → official/c71771004.lua
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
--Readying of Rites
--scripted by pyrQ
local s,id=GetID()
local TOKEN_SACIFICIAL_OFFERING=id+100
local TOKEN_SACIFICIAL_OFFERING=id+1
function s.initial_effect(c)
--Add 1 Fiend Ritual Monster from your Deck to your hand, then if you added a Pendulum Monster, you can Special Summon 1 "Sacrificial Offering Token" (Fiend/DARK/Level 1/ATK 300/DEF 300)
local e1=Effect.CreateEffect(c)
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