"Yeeh doh" is how my two-year-old says "let's go."
This game is for him, and for the small, funny things he loves.
https://propolisa.github.io/yeehdoh/
Yeeh Doh!! is a small, quiet island you can explore.
There are trees, palms, flowers, rocks, and waves.
Walk around. Go underwater. Listen to the music and the sea. Or spam the spacebar like my kid and see whether your GPU or CPU dies first. (Probably CPU).
- Procedural island plants and rocks
- Water that looks right above and below the surface
- Generative island music made with Tone.js
- Simple, bright, low-poly style
- Gentle movement and sound that make the island feel alive
- Made for one small child who likes everything to wiggle
- Open the game.
- You’ll see the "Yeeh Doh!!" splash screen.
- Click anywhere.
- You're at a random island.
That’s it. There are no menus or goals. Just explore.
You can add new plants anywhere on the island.
- Click on the ground to grow a plant at that spot.
The game raycasts through anything under your cursor and places it on the island surface. - Different areas produce different plants depending on local “fertility.”
- Underwater clicks are ignored.
Tip: try the shoreline, the hills, and the higher rocks. The mix changes with the terrain.
- Mouse or touch: drag to orbit, wheel or pinch to zoom
- Click ground: plant something new
- Underwater view: move the camera below the surface
- Vue 3
- Babylon.js
- Tone.js
- Vite
“Yeeh doh” is what my son says when it’s time to go outside.
This is about that same feeling: simple excitement, going somewhere new, just because it’s fun.
To run locally:
git clone https://github.com/yourname/yeeh-doh.git
cd yeeh-doh
npm install
npm run devFeature ideas and pull requests are welcome.
Just know that my son gets the final say.
He is the creative director, and he takes it seriously.