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NTx86
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Did you define properties of Decal in reflection?
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Do you mean the texture, specular, and shiny props? If so, yes |
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I thought that they're usually defined in cpp files and have parameters? I do not know exact details myself since I haven't tried decompiling anything from v8datamodel yet so please correct me if I'm wrong. |
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I'll look into it |
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cpp declerations done |
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FaceInstance mostly matches besides constructor and Decal mostly matches besides Deconstructor.
also note that boost git ignore stuff was moved as the solution currently requires it to compile