Skip to content

Comments

Fix #1027 Movement is slow and clunky on gravel textures#1028

Open
geotavros wants to merge 1 commit intoreactivedrop_betafrom
no-gravel-sliding
Open

Fix #1027 Movement is slow and clunky on gravel textures#1028
geotavros wants to merge 1 commit intoreactivedrop_betafrom
no-gravel-sliding

Conversation

@geotavros
Copy link
Contributor

Materials that use a value $surfaceprop gravel make the marine movement slow and clunky, which feels bad especially when player plays on a server and has 70+ ping.

This happens because gravel surface is set to have "friction" "0.4" instead of standard 0.8 in reactivedrop/scripts/surfaceproperties.txt

As I remember this was an issue in rd-area9800PP2 map ending but was fixed at some point.

Now this is an issue in maps that use blend_grass_gravel_01_lowdensity.vmt and similar materials. Specifically the Dark Carnival campaign on workshop and the upcoming Swamp Fever campaign workshop port.

blend_grass_gravel_01_lowdensity.vmt, and similar materials, are shipped with RD so we can either change them to not use $surfaceprop gravel or we can change gravel to have standard friction 0.8. I'm suggesting the 2nd option.

Note: see the comment of original Alien Swarm developers in surfaceproperties.txt 😺:

// asw no sliding, feels horrible
//	"friction"	"0.35"

Materials that use a value `$surfaceprop gravel` make the marine movement slow and clunky, which feels bad especially when player plays on a server and has 70+ ping.

This happens because **gravel** surface is set to have `"friction"	"0.4"` instead of standard `0.8` in `reactivedrop/scripts/surfaceproperties.txt`

As I remember this was an issue in `rd-area9800PP2` map ending but was fixed at some point.

Now this is an issue in maps that use `blend_grass_gravel_01_lowdensity.vmt` and similar materials. Specifically the **Dark Carnival** campaign on workshop and the upcoming **Swamp Fever** campaign workshop port.

`blend_grass_gravel_01_lowdensity.vmt`, and similar materials, are shipped with RD so we can either change them to not use `$surfaceprop gravel` or we can change gravel to have standard friction `0.8`. I'm suggesting the 2nd option.

Note: see the comment of original Alien Swarm developers in `surfaceproperties.txt` 😺:
```
// asw no sliding, feels horrible
//	"friction"	"0.35"
```
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant