A total conversion mod that transforms the fast-paced zombies into classic, slow, and terrifying The Walking Dead style walkers.
This mod transforms the zombies into classic The Walking Dead style walkers. It removes unrealistic speed and special abilities, focusing on mass, shuffling movement, and lethal grab attacks.
- Authentic Movement: All zombies (including Infected, Thugs, and Screamers) are slowed down to a shuffling walk. Running/Sprinting has been completely removed.
- Grab & Bite Focus: Zombies no longer use "punches." They constantly attempt to grab the player and bite as soon as they are within range.
- Headshot Priority: Body shots deal minimal damage. Only headshots (decapitation or head smash) are effective, forcing tactical combat.
- Sound Sensitivity: Walkers rely more on hearing than sight. They will track your footsteps and noises from a distance.
- Realistic Physics: Zombies have increased mass. They no longer fly back from hits; instead, they stagger or slump to the ground.
Tämä modi muuttaa pelin zombit perinteisiksi kulkijoiksi. Modi poistaa zombeilta epärealistisen nopeuden ja erikoiskyvyt, keskittyen massaan, laahustavaan liikkeeseen ja vaarallisiin tarttumishyökkäyksiin.
- Aito liike: Kaikki zombit (mukaan lukien Infected, Thug ja Screamer) on hidastettu laahustavaan kävelyvauhtiin. Juokseminen on poistettu kokonaan.
- Pureminen ja tarttuminen: Zombit eivät enää lyö. Ne yrittävät jatkuvasti tarttua pelaajaan ja purra heti, kun etäisyys sallii.
- Pääosumat ovat avain: Vartaloiskut tekevät minimaalista vahinkoa. Vain pääosumat (murskaus tai katkaisu) ovat tehokkaita.
- Kuuloaisti: Zombit reagoivat ääniin ja askeleisiin huomattavasti näköaistia herkemmin.
- Fysiikka ja massa: Zombit tuntuvat raskaammilta. Ne eivät lennä iskusta, vaan horjuvat tai lyyhistyvät maahan.
Quick installation:
- Remember to save a backup of the original
Data0.pakfile on your computer.
- Open
Data0.pakfrom your game directory with, for example, 7Zip, and replace the original.scrfiles in thedata\ai\zombieanddata\ai\infecteddirectory.
Full installation:
- Remember to save a backup of the original
Data0.pakfile on your computer.
- Extract
Data0.pakfrom your game folder. - Replace the original
.scrfiles indata\ai\zombieanddata\ai\infectedwith the modded versions. - Repack the
.pakfile.
- Scripted Scenes: Some scripted sequences (like NPC movements or specific quest triggers) may expect faster zombies. If a scene "freezes," temporarily revert to original files.
- Base Game Assets: The mod changes behavior, but original zombie models (Thugs, Screamers) remain unless manually swapped.
Game: Dead Island / Dead Island Riptide (Definitive Editions)