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Flush runtime events before structured turn-end idle#147

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SDSLeon merged 1 commit into
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lightcode/gentle-viper-69fa3632
Jun 9, 2026
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Flush runtime events before structured turn-end idle#147
SDSLeon merged 1 commit into
masterfrom
lightcode/gentle-viper-69fa3632

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@SDSLeon

@SDSLeon SDSLeon commented Jun 9, 2026

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  • Bugfix: ensure buffered runtime events are delivered before the structured idle state so the renderer sees the final turn output first.
  • Prevents stale working UI caused by the idle status overtaking the last runtime events on the IPC wire.
  • Adds a regression test covering the event flush ordering at turn end.

- Flush batched runtime events before emitting a structured session idle.
- Cover the renderer ordering with a regression test.
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vercel Bot commented Jun 9, 2026

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lightcode-landing Skipped Skipped Jun 9, 2026 1:24am

@SDSLeon SDSLeon merged commit 37a49da into master Jun 9, 2026
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@SDSLeon SDSLeon deleted the lightcode/gentle-viper-69fa3632 branch June 9, 2026 01:24
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