Skip to content

Releases: Secre-C/p5rpc.flowscriptframework

Function Replacement Hotfix

Choose a tag to compare

@Secre-C Secre-C released this 22 Jul 04:59

Fixed an issue causing the replacement of existing functions with ids >= 0x1000 to instead create a function with a new ID

Vanilla Collision Adjustment Again (last one I promise)

Choose a tag to compare

@Secre-C Secre-C released this 06 May 05:18
  • changed how vanilla id collisions are handled once again, now if we get a vanilla function collision we just hash the function name a second time instead of doing some basic math on the original result.

  • expand the amount of Ids that can be generated by the mod, (previously only >= 0x6000, now uses lower ids that aren't already used by the game).

Vanilla Function Collision Adjustment

Choose a tag to compare

@Secre-C Secre-C released this 06 May 00:05

Changed how the function index generator handles ID collision with vanilla functions to prevent cases where it may overwrite them.
If you (somehow) already made a mod using this framework, please regenerate your custom function indexes.

Initial Release

Choose a tag to compare

@Secre-C Secre-C released this 01 May 06:37
1.0.0

Update p5rpc.flowscriptframework.csproj