Skip to content
This repository was archived by the owner on Feb 3, 2026. It is now read-only.

Game Engine Plugins

Eric Fulton edited this page Apr 8, 2024 · 5 revisions

Overview

GameScript's primary export is an SQLite database that each engine we support reads from during development to generate code and data files your game will use at runtime. Our engine plugins will always be free and open source. Here are the links to our current plugins:

Versioning

We use semantic versioning for both GameScript and its game engine plugins. As of our beta release, we plan to maintain compatibility between plugins and GameScript so long as you use versions of both that have same major version.

Here's an example of a combination that works:

GameScript - 0.2.5
GameScriptUnity - 0.1.4

Here's an example of a combination that doesn't work:

GameScript - 0.2.5
GameScriptUnity - 1.2.5

Clone this wiki locally