Some performance optimization for Vulkan renderer#8
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Implement IEquatable for PipeLineSettings and avoid doing two dictionary lookups in PipeLine.GetPipeline
Perksey
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Apr 30, 2024
| public StencilOp BackStencilDepthFailOp; | ||
| public StencilOp BackStencilPassOp; | ||
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| public bool Equals(PipelineSettings other) |
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Feels like this might make sense being a record struct so all this gets generated for us.
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Implement IEquatable for PipeLineSettings and avoid doing two dictionary lookups in PipeLine.GetPipeline