Fixed crash when opening Shop#142
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Battle view fixes (Silv3rPRO#135)
Merging main commits
The map server ignores those players who haven't created a carachter yet. So we cannot load the map until we create our new character.
courtesy of Zonz: getNpcData getMapLinks getMapWidth getMapHeight getCellType
Bumping to last updated PROShine version
beta6 - Some more updates
beta6 - Shop issue fixed
* Fixed pokemon Evolving issue, since the server now sends Pokemon Database ID. * Sometimes the server may send the item's data little bit later, so in that case some updates were made with relog and setting water and ground mount
beta6 - fixed move learning stuff
beta6 - map server issue fixed
beta6 - some more packet updates
* The game client no longer sends ItemId while accepting or rejecting Pokemon Evolve. * The game client always sends other player's Guild ID to the server, idk why i don't see any useful data.
beta6 - Updated more stuff (Evolving stuff, Guild data request)
Bump everything
load pokedex info from file
Adding Resource Files To The Project
bump beta7
Just updated the Encryption Method.
Default Keys should have been copied but forgot to do so..
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