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- #1985 · pivotman319-owo opened
on Nov 25, 2025 7 - #2029 · pivotman319-owo opened
on Jan 31, 2026 24
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Bug: Scripted sequences do not play action/post-idle animations properly
Compat: Half-Life 2Breaks Half-Life 2 compat thus breaking Portal 1 compatBreaks Half-Life 2 compat thus breaking Portal 1 compatPriority 4: LowLow priority issueLow priority issueSize 4: Smallaffects a few things--might be trival to completeaffects a few things--might be trival to completeType: BugSomething isn't workingSomething isn't workingStatus: Open.#2391 In StrataSource/Portal-2-Community-Edition;Bug: can't use CJK characters to search settings
Type: BugSomething isn't workingSomething isn't workingStatus: Open.#2388 In StrataSource/Portal-2-Community-Edition;Bug: "cam_smooth" doesn't preserve the relative camera orientation while passing through portals + related graphical bug
Type: BugSomething isn't workingSomething isn't workingStatus: Open.#2387 In StrataSource/Portal-2-Community-Edition;Bug: Replacing portal gun particles via addon doesn't work
Type: BugSomething isn't workingSomething isn't workingStatus: Open.#2386 In StrataSource/Portal-2-Community-Edition;Bug: Some paints reference paint particles incorrectly
Priority 3: MediumMedium priority stuffMedium priority stuffSize 5: Trivialaffects something very specific--trival to completeaffects something very specific--trival to completeType: BugSomething isn't workingSomething isn't workingWhat: EntitiesIssues relating to entitiesIssues relating to entitiesWhat: GraphicsIssues relating to graphicsIssues relating to graphicsStatus: Open.#2385 In StrataSource/Portal-2-Community-Edition;Bug: Paint bomb rendering issue with CSM
Type: BugSomething isn't workingSomething isn't workingWhat: GraphicsIssues relating to graphicsIssues relating to graphicsStatus: Open.#2384 In StrataSource/Portal-2-Community-Edition;Half-Life 2 Compat Bug: weapon_physcannon can pick up any pre-placed ragdoll, regardless of surface property
Compat: Half-Life 2Breaks Half-Life 2 compat thus breaking Portal 1 compatBreaks Half-Life 2 compat thus breaking Portal 1 compatSize 4: Smallaffects a few things--might be trival to completeaffects a few things--might be trival to completeType: BugSomething isn't workingSomething isn't workingWhat: EntitiesIssues relating to entitiesIssues relating to entitiesStatus: Open.#2383 In StrataSource/Portal-2-Community-Edition;Bug: when pass through a portal with the cvar cl_draw_player_model 0 the player still shows
Type: BugSomething isn't workingSomething isn't workingStatus: Open.#2381 In StrataSource/Portal-2-Community-Edition;Bug: AngleScript #include Compiling Issues
Type: BugSomething isn't workingSomething isn't workingWhat: ScriptingIssues relating to VScript or AngelScript.Issues relating to VScript or AngelScript.Status: Open.#2379 In StrataSource/Portal-2-Community-Edition;Bug: Strata version information overlaps text when on the tools view
Type: BugSomething isn't workingSomething isn't workingStatus: Open.#2378 In StrataSource/Portal-2-Community-Edition;Bug: Player input "ForceDropPhysObjects" does not function at all
Type: BugSomething isn't workingSomething isn't workingStatus: Open.#2377 In StrataSource/Portal-2-Community-Edition;Feature: Ability for a workshop map or campaign to force disable addons (maybe via a blacklist or whitelist)
Type: EnhancementImproving an existing featureImproving an existing featureStatus: Open.#2376 In StrataSource/Portal-2-Community-Edition;