Full-stack developer with 2 years of coding experience, with a systems and quality mindset. Сloud and AI enthusiastic. I work with Go, JavaScript/TypeScript (React/Node.js), Python, REST APIs, WebSockets, PostgreSQL/SQLite, and Docker, and focused on building clean, reliable, and observable systems.
Over the past years, I’ve built and launched several end-to-end web applications at Kood/Sisu coding school, working across backend, frontend, infrastructure, and testing. I focus on predictable system behavior across environments, including backend logic, state persistence, containerized deployment, and log-based debugging. I’ve contributed to ~20 peer projects through code reviews, debugging, and often helping teams spot gaps early and improve system clarity. AWS Cloud Practitioner certified.
- Backend & API design
- System reliability & testing mindset
- Real-time and stateful systems
- Cloud & AI foundations
- Clarity through documentation
I'm keen on contributing to:
- Full‑stack apps in Golang/Python/TypeScript
- Cloud‑based architectures (AWS)
- EdTech, Wellbeing & HealthTech projects
- AI‑powered assistants (RAG, function calling, analytics)
If you’re looking for someone who codes, thinks system-wide, and genuinely cares about quality and clarity, I’d be happy to connect. Email | LinkedIn
Before transitioning into software engineering, I worked in PR and communications in fintech (Sberbank, 100M+ users) and in projects as UX-assistant.
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Match Me — Location-based web app | Go · JavaScript · PostgreSQL · WebSockets
Secure authentication, external API integrations, online/offline presence sync, and documented backend–frontend contracts -
Racetrack InfoScreens — Real-time dashboards | React · Node.js · Socket.IO
Multi-role access, state persistence across restarts, and debugging of timing/state desynchronization issues -
Bookworms Forum — Full-stack forum | Go · SQLite · Docker
Encrypted login, nested like/dislike logic, category mapping, and a fully containerized setup -
Multiplayer Browser Game | JavaScript · WebSockets · DOM-based rendering
Real-time state sync, smooth 60 FPS gameplay without canvas, and event-driven architecture
(More details in pinned repositories below)
🧘 + 🏞️ + 🌻 + 🍄 + 🎶 + 💃
⚡ Fun fact: You can often find me leveling up my patience ✨and creative problem‑solving 💡while practising inclusive soft‑skill work in daycare settings. 🌱👧🧒👦


