style: redesign map tooltips with rich structured layout#170
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- New MapTooltip component with kicker label, stat grid, outlined CTA - Entity-specific tooltips: Territory, Grid Operator, Transmission, EV Charging, Pricing Node, Power Plant - Territory tooltip shows Customers, ISO/RTO (baCode), State, Segment in 2x2 grid - Segment labels map full enum values (DISTRIBUTION_COOPERATIVE → 'Distribution Co-op') - 'View details →' styled as outlined pill button matching Nick's design - Tile prep script updated to include baCode for territory tiles - Replaces old plain-text tooltips across all map layers
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texture-fleet-agent Bot
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- New MapTooltip component with kicker label, stat grid, outlined CTA - Entity-specific tooltips for all 6 entity types - Territory tooltip shows Customers, ISO/RTO, State, Segment in 2x2 grid - Segment label mapping for full enum values - Tile prep script includes baCode for next tile rebuild
texture-coding-agent
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Apr 27, 2026
texture-coding-agent
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Apr 27, 2026
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Closing — the tooltip redesign changes in this PR have already been incorporated into main through subsequent commits (including border/shadow fixes, hover trigger changes, and MapTooltip component updates). No diff remaining between this branch and main after rebase. |
texture-coding-agent
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Apr 27, 2026
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Redesigns all map tooltips to match Nick's cleaner design with a structured, data-rich layout.
Changes
MapTooltip.tsxwith 6 entity-specific tooltip componentsBefore
Simple two-line tooltips (name + subtitle)
After
Rich card-style tooltips matching the homepage aesthetic
Per Nick's design in #commongrid.