bugfix: USA Air Force Avenger now uses the same armour as all other Avengers, reducing JET_MISSILES damage from 30% to 23%#136
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…vengers, reducing JET_MISSILES damage from 30% to 23%
xezon
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Jul 10, 2026
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Is not linked to TheSuperHackers/GeneralsGamePatch#403 in Migration Project |
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…quish behavior Update object configurations across three INI files: Change the Avenger tank armor from AntiAirVehicle to AvengerArmor, increasing resistance to JET_MISSILES damage from 30% to 23%. Use ColonelBurtonPlantCharge for Jarmen Kell's TimedDemoCharge to prevent duplicate voice lines. Add SquishCollide behavior to ChinaInfantryMiniGunner, allowing it to be properly driven over by vehicles. These changes improve unit consistency, fix duplicate ability audio, and correct Minigunner collision behavior. Based on fixes from TheSuperHackers/GeneralsGamePatch2: PR TheSuperHackers#136: TheSuperHackers/GeneralsGamePatch2#136 PR TheSuperHackers#129: TheSuperHackers/GeneralsGamePatch2#129 PR TheSuperHackers#135: TheSuperHackers/GeneralsGamePatch2#135
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This change fixes an issue where the USA Air Force Avenger had the
AntiAirVehiclearmour assigned instead of the dedicatedAvengerArmor, which all other Avenger variants use. The only practical difference is the reducedJET_MISSILESdamage received byAvengerArmor. This means that USA Air Force Avengers are now more resistant to damage from aircraft.The original 1.04 armour differences can be compared below:
AVENGERS.mp4