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bugfix: USA Air Force Avenger now uses the same armour as all other Avengers, reducing JET_MISSILES damage from 30% to 23%#136

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Stubbjax:fix-air-force-avenger-armor
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bugfix: USA Air Force Avenger now uses the same armour as all other Avengers, reducing JET_MISSILES damage from 30% to 23%#136
Stubbjax wants to merge 1 commit into
TheSuperHackers:mainfrom
Stubbjax:fix-air-force-avenger-armor

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This change fixes an issue where the USA Air Force Avenger had the AntiAirVehicle armour assigned instead of the dedicated AvengerArmor, which all other Avenger variants use. The only practical difference is the reduced JET_MISSILES damage received by AvengerArmor. This means that USA Air Force Avengers are now more resistant to damage from aircraft.

Armor AntiAirVehicle
  Armor = JET_MISSILES 30.0%
End

Armor AvengerArmor
  Armor = JET_MISSILES 23.0%
End

The original 1.04 armour differences can be compared below:

AVENGERS.mp4

…vengers, reducing JET_MISSILES damage from 30% to 23%
@Stubbjax Stubbjax self-assigned this Jul 10, 2026
@Stubbjax Stubbjax added Bug Something isn't working Buff Makes a thing more powerful Controversial Is controversial Minor Severity: Minor < Major < Critical < Blocker USA Affects USA faction ZH Relates to Zero Hour ★ Committee 2026 ★ Approved by the 2026 elected Game Design Committee labels Jul 10, 2026
@xezon

xezon commented Jul 10, 2026

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The Pull Request is missing Rationale text.

@xezon

xezon commented Jul 10, 2026

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Is not linked to TheSuperHackers/GeneralsGamePatch#403 in Migration Project

@xezon xezon added the Design Is a matter of game design label Jul 10, 2026
gamezerve added a commit to gamezerve/Reborn-Omega that referenced this pull request Jul 11, 2026
…quish behavior

Update object configurations across three INI files:

Change the Avenger tank armor from AntiAirVehicle to AvengerArmor, increasing resistance to JET_MISSILES damage from 30% to 23%.
Use ColonelBurtonPlantCharge for Jarmen Kell's TimedDemoCharge to prevent duplicate voice lines.
Add SquishCollide behavior to ChinaInfantryMiniGunner, allowing it to be properly driven over by vehicles.

These changes improve unit consistency, fix duplicate ability audio, and correct Minigunner collision behavior.

Based on fixes from TheSuperHackers/GeneralsGamePatch2:

PR TheSuperHackers#136: TheSuperHackers/GeneralsGamePatch2#136
PR TheSuperHackers#129: TheSuperHackers/GeneralsGamePatch2#129
PR TheSuperHackers#135: TheSuperHackers/GeneralsGamePatch2#135
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Labels

Buff Makes a thing more powerful Bug Something isn't working ★ Committee 2026 ★ Approved by the 2026 elected Game Design Committee Controversial Is controversial Design Is a matter of game design Minor Severity: Minor < Major < Critical < Blocker USA Affects USA faction ZH Relates to Zero Hour

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