tweak: Reduce Stinger Site damage bonus from Anthrax Gamma by 50%#142
tweak: Reduce Stinger Site damage bonus from Anthrax Gamma by 50%#142Stubbjax wants to merge 1 commit into
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xezon
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GC_Chem variant is not updated.
Rationale text should be highlighted as such.
In INI documentation missing.
ToolTipGLAUpgradeAnthraxGamma is not updated.
Do we want to update the GC variants? It's fairly straightforward for bug fixes, but not so much for balance tweaks. It's possible that some of the GC variants may be intentionally stronger. For example,
What documentation would you like that cannot be covered by git history / tooling / change log generation?
Is an update required with this change? The existing description, These are the applicable damage bonuses in 1.04:
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I am not sure. Maybe leave then if they differ a lot already.
The same documentation that we did in Patch 1.
I think the change in Patch 1 made sense. "Up to +50% damage" was more accurate than "+50% damage". |
Summary
This change reduces the damage bonus granted by Anthrax Gamma for the GLA Toxin Stinger Site by 50%.
Details
In 1.04, all GLA Stinger Site variants deal 20 damage to ground targets and 30 damage to air targets by default. However, the Toxin variant gets this damage doubled to 40 vs ground and 50 vs air after the Anthrax Gamma upgrade. AP Rockets can then multiply this bonus by a further +25%.
After this change, this damage is reduced to 30 vs ground and 40 vs air after the Anthrax Gamma upgrade.
Note that the Generals Challenge variants are not affected, as those often use tweaked values in a likely effort to diversify and/or heighten the difficulty.
The general impact of this change is that all first-tier combat vehicles, with the exception of the Combat Bike and Technical, now take an additional volley to destroy. For an overview of the impact of this change against all vehicles, expand the Impact against vehicles section below.
Impact against vehicles
The following vehicles take the same number of Anthrax Gamma Stinger Site volleys before and after this change:
The following vehicles can withstand one additional volley before AP Rockets:
The following vehicles can withstand one additional volley after AP Rockets:
All other vehicles can withstand at least one additional volley irrespective of AP Rockets.
Before
After
Rationale
The massive damage bonus granted by Anthrax Gamma is unwarranted and makes no sense when compared to the +25% damage bonus of the more expensive and less accessible AP Rockets upgrade. It does not make sense that Stinger Sites would be the primary benefactor. No other faction has an equivalent upgrade.
The adjusted values are now more aligned with player expectations and the Anthrax Gamma upgrade's tooltip, which describes a +50% damage bonus (albeit indicating only affecting toxin-based weaponry).
These are the applicable damage bonuses in 1.04:
Despite this change, it remains counterintuitive that a faction specialising in (anti-infantry) toxins has the most advanced (anti-vehicle) rocket weaponry. Fundamental faction design issues may be addressed in the future.
Testing
Before
A volley from a Stinger Site with Anthrax Gamma + AP Rockets leaves a Humvee with 90.0 / 240.0 health
After
A volley from a Stinger Site with Anthrax Gamma + AP Rockets leaves a Humvee with 127.5 / 240.0 health