The goal of the game is to mimic a predetermined music with the tools that we give you, such as:
- The note
- The tempo
The game consist of 6 levels, each level is made up of 1 or 2 instruments. Listen to the predetermined music of a level, and then, start building the music you just heard using the note & tempo for each instrument. Once you're confident that you perfectly mimiced the original music, click "finish" and witness your results !
You can try it out Here!. Sadly pitch shifting is not supported on web export :'(. This makes the game a bit hard on web.
To make this game we used the game engine Godot (free & open-source 🙂), and its language GDScript.
LayerTune is made by Kayyissa Haïssous and Théo Thénault.
This game was made during a course focused on Sound given to us at the CNAM-ENJMIN. During this course we had 3 day (of 7 hours) to make an application / game that focused around sound.
The game builds under Godot 4.3 and should build under future versions.