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BallRoller

3D Arena Pickup Style game developed in Unity Engine with animated pickups, finely tuned hitboxes, and local multiplayer functionalities. Assets and Textures sourced from Unity Defaults along with UI components for restarting current session and viewing scores/highscore w.r.t current session

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A Unity3D game built in an arena format with animated textures, levels, and arenas to be played through to set high scores

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