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Extend input nodes#1093

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Extend-input-nodes
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Extend input nodes#1093
Stranger1992 wants to merge 1 commit into
developfrom
Extend-input-nodes

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Add full roman-numeral keyboard keys to be used in Tomb Engine nodes.

  • Added a helper function instead of specifying the raw input, to allow the system to be expanded at a later date.

Allowing the user to add more keys as conditional nodes.
@Stranger1992 Stranger1992 added enhancement A task which adds something new or improves on existing features. Tomb Editor nodes Task specific to TEN Nodes. labels Dec 14, 2025
@Stranger1992 Stranger1992 requested a review from Copilot May 29, 2026 05:36

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Pull request overview

This PR extends TEN visual scripting input nodes so they can select alphabetic keyboard keys (A–Z) in addition to existing action keys.

Changes:

  • Adds A–Z entries to the input node enumeration metadata.
  • Routes input node enum indices through a shared GetInput helper.
  • Adds the helper mapping from visual node indices to TEN.Input.ActionID values.

Reviewed changes

Copilot reviewed 2 out of 2 changed files in this pull request and generated no comments.

File Description
TombLib/TombLib/Catalogs/TEN Node Catalogs/Input.lua Extends input node argument lists and uses the new input mapping helper.
TombLib/TombLib/Catalogs/TEN Node Catalogs/_System.lua Adds GetInput helper with mappings for existing actions and A–Z keyboard keys.

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enhancement A task which adds something new or improves on existing features. Tomb Editor nodes Task specific to TEN Nodes.

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2 participants