Skip to content

Vehicle Properties#1252

Open
Stranger1992 wants to merge 19 commits into
developfrom
Properties-Vehicles-TR2
Open

Vehicle Properties#1252
Stranger1992 wants to merge 19 commits into
developfrom
Properties-Vehicles-TR2

Conversation

@Stranger1992

Copy link
Copy Markdown
Member

This PR adds properties to all vehicles.

The Tomb Engine PR is here

Vehicle Property Additions

SNOWMOBILE, QUAD, SPEEDBOAT, KAYAK, UPV, MINECART, JEEP, MOTORBIKE, RUBBER_BOAT

DisplayName Type Default Description
Render wake Bool true Add wake effect
Wake start color Color TEN.Color(191,191,191,191) Vehicle wake starting color
Wake end color Color TEN.Color(0,0,0,0) Vehicle wake ending color

SPEEDBOAT, UPV, RUBBER_BOAT

DisplayName Type Default Description
Render mist Bool true Add mist effect
Mist start color Color TEN.Color(0,0,0) Starting color of mist particles
Mist end color Color TEN.Color(64,64,64) Ending color of mist particles

QUAD

DisplayName Type Default Description
Exhaust start color Color TEN.Color(0,0,0) Vehicle exhaust particle starting color
Exhaust end color Color TEN.Color(64,64,64) Vehicle exhaust particle ending color

UPV

DisplayName Type Default Description
Light color Color TEN.Color(255,255,255) Light color
Light intensity Float 0.5 Light intensity
Render light Bool true Render light
Light radius Int 4 Light radius (in blocks)
Light falloff Int 2 Light falloff (in blocks)
Light distance Int 10 Light distance (in blocks)
Light shadow cast Bool true Determines whether the vehicle light casts shadow

MOTORBIKE

DisplayName Type Default Description
Headlight color Color TEN.Color(255,170,0) Light color
Headlight intensity Float 1.0 Light intensity
Render light Bool true Render light
Headlight radius Int 4 Light radius (in blocks)
Headlight falloff Int 2 Light falloff (in blocks)
Headlight distance Int 10 Light distance (in blocks)
Light shadow cast Bool true Determines whether the vehicle light casts shadow

JEEP

DisplayName Type Default Description
Headlight color Color TEN.Color(200,200,200) Light color
Headlight intensity Float 1.0 Light intensity
Render headlight Bool false Render light
Headlight radius Int 4 Light radius (in blocks)
Headlight falloff Int 2 Light falloff (in blocks)
Headlight distance

@Stranger1992 Stranger1992 added this to the Version 2.0 milestone Jun 28, 2026
@Stranger1992 Stranger1992 requested a review from Lwmte June 28, 2026 23:14
@Stranger1992 Stranger1992 self-assigned this Jun 28, 2026
@Stranger1992 Stranger1992 added the property system Additions to a property system (either TEN or TRX). label Jun 28, 2026
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

property system Additions to a property system (either TEN or TRX).

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant