- Ray Casting
- (Will be using BSP instead of ray casting for future expansions)
Map of E1M1 plotted using ggplot

Update (June 6th, 2026):
Reworked the renderer from basic ray-cast wall slices toward a DOOM-style sector/BSP renderer, including sector height parsing and connected wall projection for E1M1.

"it looks like sephora" - Jesse