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* Merge pull request HardLightSector#526 from jhrushbe/reactor-content-update-5 Reactor Content Update 5 * Update TurbineSystem.cs * Merge pull request HardLightSector#578 from jhrushbe/reactor-content-update-6 Reactor Content Update 6 * Merge pull request HardLightSector#583 from Far-Horizons-SS14/reactor-content-6-hotfix Fix reactor content update 6 bad import * Merge pull request HardLightSector#591 from jhrushbe/rcu6-hotfix Reactor Content Update 6 Hotfix * Merge pull request HardLightSector#677 from jhrushbe/reactor-content-update-7 Reactor Content Update 7 * Merge pull request HardLightSector#694 from jhrushbe/rcu7-hotfix-1 Reactor Content 7 Hotfix 1 * Merge pull request HardLightSector#809 from jhrushbe/rcu8-hotfix-1 Reactor Content Update 8 Hotfix * build fixes * yamlfixa * appease linter --------- Co-authored-by: mogaiskii <sani.mog@gmail.com> Co-authored-by: CorruptOmega <207436787+CorruptOmega@users.noreply.github.com> Co-authored-by: princess-gurchi <kharitonovich.m+pg@gmail.com>
This reverts commit 88c086862070dcaf08726085e12299244e11a452.
* Shipgun Drone (#2927) * Ship HTN Projectile Evasion (#2914) * Radar Edge Markers (#2899) * Various Projectile Fixes (#2919) * Shipgun Drone (#2927) * Drone Tweaks (#2948) * Hydra Fix (#2953) * Speed Update (#2951) * Shipgun Recoil (#2947) * fixes * Draupnir Buff - Its Actually a Gatling Cannon Now (#2792) * Ship Repair (#2968) * Detection Rework (#2260) * basic workinability * fixes * more * final * chore: automatically update REUSE headers * ftlsig * chore: automatically update REUSE headers * i forgor * balanc * chore: automatically update REUSE headers * pannable AI view * rac-30 * try fix --------- Co-authored-by: monolith8319 <195513600+monolith8319@users.noreply.github.com> * fixes * Bunch of Ship HTN Fixes (#2943) * fixes * fixes * Update computers.yml * Update computers.yml * fix * fixes * New Drone: Assembly (#2986) * Hitscan Blips (HardLightSector#589) * Initial * E * 💪 * Blip Improvements (#3138) * Hotfix Whiteroids (#2280) * do * chore: automatically update REUSE headers --------- Co-authored-by: monolith8319 <195513600+monolith8319@users.noreply.github.com> * Optimizes Blip Memory GC/Usage (#3295) * Doubles Clientside Network Blip Throttling (#3322) * Optimise Blip Network Usage (#3329) * fix * Upgrade Cleanup System (#3081) * fix * Hotfix Entity Cleanup (#3086) * Try Fix Cleanup More (#3107) * Refactor Puddles (#3116) * Update events.yml * Update FireControlNavControl.cs * fix * fix --------- Co-authored-by: Ilya246 <57039557+Ilya246@users.noreply.github.com> Co-authored-by: Arcticular <caelantol@outlook.com> Co-authored-by: Avalon <jfbentley1@gmail.com> Co-authored-by: monolith8319 <195513600+monolith8319@users.noreply.github.com> Co-authored-by: Ark <189933909+ark1368@users.noreply.github.com> Co-authored-by: Redrover1760 <39284090+Redrover1760@users.noreply.github.com>
* Shipgun Drone (#2927) * Ship HTN Projectile Evasion (#2914) * Radar Edge Markers (#2899) * Various Projectile Fixes (#2919) * Shipgun Drone (#2927) * Drone Tweaks (#2948) * Hydra Fix (#2953) * Speed Update (#2951) * Shipgun Recoil (#2947) * fixes * Draupnir Buff - Its Actually a Gatling Cannon Now (#2792) * Ship Repair (#2968) * Detection Rework (#2260) * basic workinability * fixes * more * final * chore: automatically update REUSE headers * ftlsig * chore: automatically update REUSE headers * i forgor * balanc * chore: automatically update REUSE headers * pannable AI view * rac-30 * try fix --------- Co-authored-by: monolith8319 <195513600+monolith8319@users.noreply.github.com> * fixes * Bunch of Ship HTN Fixes (#2943) * fixes * fixes * Update computers.yml * Update computers.yml * fix * fixes --------- Co-authored-by: Ilya246 <57039557+Ilya246@users.noreply.github.com> Co-authored-by: Arcticular <caelantol@outlook.com> Co-authored-by: Avalon <jfbentley1@gmail.com> Co-authored-by: monolith8319 <195513600+monolith8319@users.noreply.github.com>
* Shipgun Drone (#2927) * Ship HTN Projectile Evasion (#2914) * Radar Edge Markers (#2899) * Various Projectile Fixes (#2919) * Shipgun Drone (#2927) * Drone Tweaks (#2948) * Hydra Fix (#2953) * Speed Update (#2951) * Shipgun Recoil (#2947) * fixes * Draupnir Buff - Its Actually a Gatling Cannon Now (#2792) * Ship Repair (#2968) * Detection Rework (#2260) * basic workinability * fixes * more * final * chore: automatically update REUSE headers * ftlsig * chore: automatically update REUSE headers * i forgor * balanc * chore: automatically update REUSE headers * pannable AI view * rac-30 * try fix --------- Co-authored-by: monolith8319 <195513600+monolith8319@users.noreply.github.com> * fixes * Bunch of Ship HTN Fixes (#2943) * fixes * fixes * Update computers.yml * Update computers.yml * fix * fixes * New Drone: Assembly (#2986) * Hitscan Blips (HardLightSector#589) * Initial * E * 💪 * Blip Improvements (#3138) * Hotfix Whiteroids (#2280) * do * chore: automatically update REUSE headers --------- Co-authored-by: monolith8319 <195513600+monolith8319@users.noreply.github.com> * Optimizes Blip Memory GC/Usage (#3295) * Doubles Clientside Network Blip Throttling (#3322) * Optimise Blip Network Usage (#3329) * fix * Upgrade Cleanup System (#3081) * fix * Hotfix Entity Cleanup (#3086) * Try Fix Cleanup More (#3107) * Refactor Puddles (#3116) * Update events.yml * Update FireControlNavControl.cs * fix * fix --------- Co-authored-by: Ilya246 <57039557+Ilya246@users.noreply.github.com> Co-authored-by: Arcticular <caelantol@outlook.com> Co-authored-by: Avalon <jfbentley1@gmail.com> Co-authored-by: monolith8319 <195513600+monolith8319@users.noreply.github.com> Co-authored-by: Ark <189933909+ark1368@users.noreply.github.com> Co-authored-by: Redrover1760 <39284090+Redrover1760@users.noreply.github.com>
…ector#1006) Co-authored-by: Xiv3n <gross@sinceideagames.com>
Updated recoil values for guns in drone_kinetic.yml.
Changed recoil value from 5 to 0 for the Gun.
Updated multiple Unknown Shuttle rules to replace LoadMapRule with BluespaceErrorRule and adjusted maxOccurrences to 1.
Added new gift event IDs for engineering, fire protection, janitor, medical, and various pizza party and security events.
HardLightSector#1024) * Add the - type: InitRepairSnapshot component to ships to make SRD work * That... Is the rest of them. * Walls can be repaired now. Rejoice! * Linter fix?
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About the PR
kill me I hate coding
refer to the commits and file changes